A custom script that allows users to copy selected objects (including transforms, modifiers, materials, and properties) and paste them into the same scene or across different 3ds Max sessions. This goes beyond the native Ctrl+C/Ctrl+V by preserving hierarchies, custom attributes, and instancing options.

fn getModifierData m =
(
    md = #()
    for p in m.parameters where p != undefined do ()
    for prop in (getProperties m) do ()
    -- simpler: capture name and public properties via snapshoth
    try
    (
        props = dotNetClass "System.Collections.Generic.Dictionary`2[System.String,System.Object]"
        for pn in (getPropNames m) do
            props.Add pn (m[pn] as string)
    )
    catch()
    append md (name:m.name class:(classof m) props:props)
    md
)
data = #()
for o in selection do
(
    obj = #()
    obj.name = o.name
    obj.transform = (matrix3ToArray o.transform)
    mods = #()
    for m in o.modifiers do
    (
        modProps = #()
        for pn in getPropNames m do
            append modProps #(pn, (m[pn] as string))
        append mods #(class=(classof m).name name:m.name props:modProps)
    )
    obj.mods = mods
    append data obj
)
json = dotNetObject "System.Web.Script.Serialization.JavaScriptSerializer"
clipText = json.Serialize (dotNetObject "System.Collections.ArrayList" data)
dotNetClass "System.Windows.Forms.Clipboard".SetText clipText
format "Copied % objects to clipboard.\n" selection.count

Replace the copyScript function with file I/O:

fn robustCopy =
(
 local tempFile = (getDir #temp) + "\\max_copy_temp.max"
 saveNodes selection tempFile --Saves selected objects to a temp .max file
 print "Saved to temp file. Ready to paste anywhere."
)

fn robustPaste = ( local tempFile = (getDir #temp) + "\max_copy_temp.max" if doesFileExist tempFile do ( mergeMAXFile tempFile #select #promptDups #useMergedMaterialDups ) )

This basic script is the foundation of every professional Copy-Paste script on the market.


| Limitation | Workaround | |------------|-------------| | Cannot copy lights/cameras natively | Use instance mode or save as .max snippet | | Animation controllers lost | Store as .xaf file internally | | Cross-version compatibility | Use XML/JSON export instead of binary |

Native material copying (Shift + Drag from one slot to another) is decent, but a script can copy a material from a specific object in Scene A and apply it to all objects with a specific name mask in Scene B, even if the material editor is closed.


Deep Ocean Exploration Technology

Cutting-edge technology helps overcome the deep ocean’s extreme conditions and uncover its secrets. Engineering and robotics are making groundbreaking discoveries possible:
3ds max copy and paste script
3ds max copy and paste script

3ds Max Copy And Paste Script

A custom script that allows users to copy selected objects (including transforms, modifiers, materials, and properties) and paste them into the same scene or across different 3ds Max sessions. This goes beyond the native Ctrl+C/Ctrl+V by preserving hierarchies, custom attributes, and instancing options.

fn getModifierData m =
(
    md = #()
    for p in m.parameters where p != undefined do ()
    for prop in (getProperties m) do ()
    -- simpler: capture name and public properties via snapshoth
    try
    (
        props = dotNetClass "System.Collections.Generic.Dictionary`2[System.String,System.Object]"
        for pn in (getPropNames m) do
            props.Add pn (m[pn] as string)
    )
    catch()
    append md (name:m.name class:(classof m) props:props)
    md
)
data = #()
for o in selection do
(
    obj = #()
    obj.name = o.name
    obj.transform = (matrix3ToArray o.transform)
    mods = #()
    for m in o.modifiers do
    (
        modProps = #()
        for pn in getPropNames m do
            append modProps #(pn, (m[pn] as string))
        append mods #(class=(classof m).name name:m.name props:modProps)
    )
    obj.mods = mods
    append data obj
)
json = dotNetObject "System.Web.Script.Serialization.JavaScriptSerializer"
clipText = json.Serialize (dotNetObject "System.Collections.ArrayList" data)
dotNetClass "System.Windows.Forms.Clipboard".SetText clipText
format "Copied % objects to clipboard.\n" selection.count

Replace the copyScript function with file I/O: 3ds max copy and paste script

fn robustCopy =
(
 local tempFile = (getDir #temp) + "\\max_copy_temp.max"
 saveNodes selection tempFile --Saves selected objects to a temp .max file
 print "Saved to temp file. Ready to paste anywhere."
)

fn robustPaste = ( local tempFile = (getDir #temp) + "\max_copy_temp.max" if doesFileExist tempFile do ( mergeMAXFile tempFile #select #promptDups #useMergedMaterialDups ) ) A custom script that allows users to copy

This basic script is the foundation of every professional Copy-Paste script on the market. Replace the copyScript function with file I/O: fn


| Limitation | Workaround | |------------|-------------| | Cannot copy lights/cameras natively | Use instance mode or save as .max snippet | | Animation controllers lost | Store as .xaf file internally | | Cross-version compatibility | Use XML/JSON export instead of binary |

Native material copying (Shift + Drag from one slot to another) is decent, but a script can copy a material from a specific object in Scene A and apply it to all objects with a specific name mask in Scene B, even if the material editor is closed.


Deep Ocean Explorers

Deep ocean explorers are scientists, engineers, and innovators who venture into one of Earth’s most mysterious frontiers. They use advanced tools and technologies to study the depths, uncovering new species, mapping unknown terrains, and tackling critical environmental challenges.

Notable explorers

3ds max copy and paste script
Dr. Sylvia Earle

Known as “Her Deepness,” she has led over 100 expeditions and is a global advocate for ocean conservation.

3ds max copy and paste script
Victor Vescovo

An adventurer and businessman who has dived to the deepest points in all five oceans.

3ds max copy and paste script
Dr. Carlos M. Duarte

A globally renowned oceanographer based in Saudi Arabia, Dr. Duarte leads groundbreaking research on ocean sustainability and marine ecosystems. His work is critical for understanding the impact of climate change on marine life

3ds max copy and paste script
Dr. Raquel Peixoto

A microbiologist focused on coral reef conservation, Dr. Peixoto explores how microbial communities can help protect marine ecosystems under threat from climate change.