The primary purpose of an archive is preservation.
The archive also holds the masterclass in dual-screen game design. Long before the Nintendo Switch, the 3DS forced developers to split their attention. In this archive, you’ll find Kid Icarus: Uprising, a chaotic, glorious shooter that notoriously required players to use a stylus on the bottom screen while mashing buttons on the top—a control scheme so eccentric it could only have been born in Kyoto. You’ll find Zero Escape: Virtue’s Last Reward, a narrative puzzle game that used the two screens to simulate two different rooms simultaneously, messing with the player's perception of space. 3ds rom collection archive
"title_id": "000400000F801000",
"title_name": "Example Game",
"region": "USA",
"version": "1.0.0",
"file_name": "000400000F801000 - Example Game (USA) [v1.0.0].cia",
"size_bytes": 123456789,
"sha256": "...",
"dump_tool": "ToolName v1.2.3",
"date_dumped": "2026-03-22",
"source": "Cartridge SN: XXXXXX",
"notes": ""