Genre: Dark Fantasy RPG / Visual Novel / Survival Developer: -shoku- Version Reviewed: v1.3 (English/Translated)
The "-shoku-" mod adds dynamic weather that changes battle maps every 10 turns. "Blood Shoku" (red fog) reduces ranged accuracy by 60%. "Iron Shoku" (grey rain) corrodes metal armor, reducing defense by 5 points per turn. You must now carry oilcloths and tarp items—inventory management that was absent before.
A Record of Delia's War is a standout title in the dark fantasy RPG sphere. It succeeds because its mechanics and its adult themes are intertwined. The hunger system makes you feel the desperation of the war, and the harsh combat ensures that every defeat feels consequential.
Score: 8/10
Pros:
Cons:
Recommendation: If you enjoy games like Black Souls, Missing, or Xenotake, and you are looking for a game where survival is a struggle rather than a guarantee, A Record of Delia's War v1.3 is a must-play. Just be prepared for a grim journey.
A Record of Delia’s War
-v1.3-
-shoku-
I. The Quiet Before Ember
Delia never wanted a war. She wanted a field of late-summer wheat, the kind that whispered against her palms when the wind rolled down from the Cinder Hills. But the Cinder Hills had gone cold, and the wheat had been trampled by boots that did not ask for passage. They came first as a rumor—a column of iron and strange banners—then as a shadow on the horizon, then as fire.
II. The Weight of a Name
They called her “Delia the Unbroken” after the first siege, though she never chose the title. A farmer’s daughter with a scribe’s hands, she had learned to read maps before she learned to sharpen a blade. But necessity is a brutal teacher. In the winter of the Scorched Calendar, she took command of the Hollow Reach Militia—not because she was brave, but because every braver soul had already fallen. Her first order was not an attack. It was a retreat. And from that retreat, she built a strategy that would outlast three armies.
III. v1.3 – The Revision of Ruin
This version of the war—the one recorded in ash-marked ledgers and whispered by couriers who rode through poison fog—is not the first. v1.0 was hope. v1.1 was loss. v1.2 was the breaking of the Eastern Line. But v1.3 is different. v1.3 is Delia’s amendment to fate itself.
She abandoned the old doctrines. She armed millers and beekeepers. She turned irrigation canals into traps and windmills into signal towers. The enemy general, a tactician named Voss who had never lost a pitched battle, began receiving contradictory reports: Delia’s forces were in three places at once. Her supply lines were both shattered and unbreakable. Her flag flew over forts he had already razed.
The truth was simpler and stranger. Delia had learned to move between defeats, to weaponize the gaps in the enemy’s certainty. v1.3 is not a victory—not yet. It is a turning point disguised as a stalemate.
IV. -shoku-
The suffix is not a signature. It is a warning and a promise. In the old tongue of the Dust Valleys, shoku means “the hunger that remains after the feast is burned.” It is the ember that crawls. The root that splits stone. The memory of a wound that refuses to heal into obedience.
Delia whispered it once, over the grave of a child soldier who had carried nothing but a sling and a stolen lullaby. Shoku. Not revenge. Something older. Something that grows in the dark, patient and unbending.
V. What the Records Do Not Say
The official chronicles will note her tactics, her supply innovations, her famous retreat across the Salt Bridge. They will list her victories and her costly draws. But they will not record the sound of her voice when she read letters from the dead. They will not mention the evening she sat alone in a burned orchard, eating unripe apples because there was nothing left, and laughed until she wept.
War does not make heroes. It makes decisions. And Delia—tired, brilliant, half-starved Delia—made enough of them to bend the course of history without ever once claiming to know the shape of the river.
VI. Current State (v1.3)
As of this writing, the Hollow Reach holds. The enemy has paused to regroup, their supply lines suddenly as fragile as Delia’s once were. She has three hundred fighters left, two working trebuchets, and a cat that adopted the command tent and refuses to leave. Morale, against all logic, is rising.
There is no grand prophecy here. No chosen one. Only a woman with dirt under her nails, a map covered in spilled tea and corrected arrows, and the terrible, glorious stubbornness to keep revising.
v1.4 is not written yet.
But the ink is ready. A Record of Delia-s War -v1.3- -shoku-
-shoku-
End of Record – v1.3
Based on the version number and the artist/tag "shoku," your request likely refers to the RPG Maker game A Record of Delia's War (also known by its Chinese title ~迪莉娅战纪~
). The v1.3 update typically includes content related to the game's core army battle systems and subquest expansion.
Below is structured content suitable for a guide, forum post, or description for this version: Overview: A Record of Delia's War (v1.3) In this tactical RPG, players follow Delia Rune Crossland
, a Major from the Kingdom of Wind whose homeland has been destroyed. Appointed as the captain of a monster suppression force, she leads her companions on a mission of revenge and restoration. Key Gameplay Features Army Battles
: Strategic large-scale encounters where you manage Delia's suppression force against various enemy factions. Monster Suppression
: A core loop involving hunting down specific monster threats as part of the main story progression. Subquest System
: Over 30 optional quests that provide resources for your army, such as gathering food supplies (beef, cabbage, bananas) or medicine. Version 1.3 Walkthrough Highlights
Version 1.3 includes several "H" (Event) scenes and specific quest chains: Main Story Events (H-Scenes)
: Deliver a package to the castle kitchen for the food supply man.
: Confront the "sinner" in the cave after speaking with the purple-hooded man. : Confront "Mr. Bat" after meeting the red-hooded man. : Deal with the monster in the quarry for the overseer. Essential Subquests : Find a lollipop for the goddess in the church basement. : Assist El-chan with market price-fixing.
: Meet key characters like Elsa and Magical AI at the HQ to unlock further interactions. Combat Progression Talk to the (s41, s43) or
(s44, s47) to trigger specific goblin army suppression missions and captain boss fights. Technical Profile : RPG Maker (MV/VXACE). Developer/Artist : Strategic RPG / Fantasy Adventure. walkthrough for a specific quest or information on how to certain companions? A Record of Delia's War: Main Story - Hgames Wiki
A Record of Delia's War -v1.3- -shoku-: A Comprehensive Review
In the world of visual novels, few games have managed to captivate audiences with the same level of emotional depth and historical significance as "A Record of Delia's War -v1.3- -shoku-". This game, which has been making waves in the gaming community, offers a unique blend of storytelling, character development, and historical exploration that sets it apart from other titles in the genre.
What is A Record of Delia's War -v1.3- -shoku-?
For those who may be unfamiliar, "A Record of Delia's War -v1.3- -shoku-" is a visual novel that follows the story of Delia, a young woman living in a world ravaged by war and social upheaval. The game takes place in a fictionalized version of Europe during the early 20th century, and it explores themes of love, loss, and resilience in the face of adversity.
Storyline
The game's narrative is divided into multiple routes, each of which allows players to explore different aspects of Delia's life and the world around her. As players progress through the game, they will encounter a cast of characters who are struggling to survive in a world torn apart by conflict and social change.
Throughout the game, Delia must navigate her relationships with those around her, including her friends, family members, and romantic partners. Her choices will have a significant impact on the story, influencing the fate of those she cares about and shaping the ultimate outcome of the game.
Gameplay Mechanics
In terms of gameplay, "A Record of Delia's War -v1.3- -shoku-" features a traditional visual novel interface, with players interacting with the game world through a combination of reading and making choices. The game includes a variety of routes and endings, allowing players to experience multiple storylines and outcomes.
One of the standout features of the game is its use of a "route" system, which allows players to explore different storylines and character arcs. This system adds a significant amount of replay value to the game, as players can experiment with different choices and see how they impact the story.
Themes and Historical Significance
One of the most striking aspects of "A Record of Delia's War -v1.3- -shoku-" is its exploration of themes related to war, social change, and personal resilience. The game's story is heavily influenced by historical events, including World War I and the Russian Revolution. Genre: Dark Fantasy RPG / Visual Novel /
Through Delia's story, the game sheds light on the human cost of war and the impact of social upheaval on ordinary people. The game's characters are multidimensional and complex, with rich backstories and motivations that add depth to the narrative.
Art and Music
The game's art style is characterized by beautiful, hand-drawn illustrations that bring the world and characters to life. The game's soundtrack, which features a mix of instrumental and vocal tracks, is equally impressive, with music that perfectly complements the game's mood and atmosphere.
Impact and Reception
Since its release, "A Record of Delia's War -v1.3- -shoku-" has received widespread critical acclaim for its engaging storyline, memorable characters, and historical significance. The game has been praised for its thoughtful exploration of complex themes and its ability to balance entertainment with education.
In conclusion, "A Record of Delia's War -v1.3- -shoku-" is a visual novel that is not to be missed. With its engaging storyline, memorable characters, and historical significance, it offers a unique gaming experience that will leave players invested in the world and characters long after the credits roll.
Pros and Cons
Pros:
Cons:
System Requirements
Conclusion
"A Record of Delia's War -v1.3- -shoku-" is a visual novel that offers a unique gaming experience, with a engaging storyline, memorable characters, and historical significance. While it may have a steep learning curve for some players, the game's multiple routes and endings offer a high level of replay value. If you're a fan of visual novels or are interested in exploring complex themes and historical events, then "A Record of Delia's War -v1.3- -shoku-" is definitely worth checking out.
Additional Information
For players who are interested in learning more about "A Record of Delia's War -v1.3- -shoku-", there are a variety of resources available online, including walkthroughs, reviews, and developer interviews. These resources can provide valuable insights into the game's development, mechanics, and themes.
Final Verdict
In conclusion, "A Record of Delia's War -v1.3- -shoku-" is a visual novel that is well worth playing. With its engaging storyline, memorable characters, and historical significance, it offers a unique gaming experience that will leave players invested in the world and characters long after the credits roll. If you're a fan of visual novels or are interested in exploring complex themes and historical events, then "A Record of Delia's War -v1.3- -shoku-" is definitely worth checking out.
In A Record of Delia's War (version 1.3), player progression and military management are central to the experience. A standout "good feature" often sought by players is the deep integration of Army Battles and Subquests to unlock character-specific content and upgrades. Key Features of v1.3 -shoku-
To maximize your gameplay, focus on these core features that define this version:
Quest-Driven Army Growth: Progression relies on completing specific subquests like gathering food supplies (beef, cabbages, bananas) to sustain and improve your army's effectiveness.
Tactical Monster Suppression: As Captain Delia Rune Crossland, you lead a specialized force to suppress monsters across various terrains, including caves and quarries.
Character Unlocks ("H" Events): Version 1.3 includes several "H" events that are unlocked by interacting with specific NPCs, such as the food supply man or various hooded figures, and then confronting boss-like enemies.
HQ Interactions: You can meet unique characters like El-chan, Elsa, and the "Magical AI" at your Headquarters to advance the storyline and unlock optional missions.
For a detailed walkthrough of every quest and unlockable event in this version, you can refer to the comprehensive A Record of Delia's War Wiki. A Record of Delia's War - Hgames Wiki
A Record of Delia's War (Japanese: ディリア戦記) is a classic Japanese role-playing game (JRPG) developed by
that blends tactical combat with a narrative focused on resilience and reclamation. Originally released in early 2017, the game has remained popular within its niche for its detailed quest structures and fantasy world-building. Narrative and Protagonist The story follows Delia Rune Crossland Recommendation: If you enjoy games like Black Souls
, an army major from the Kingdom of Wind. After her homeland is destroyed, Delia is appointed as the captain of a monster suppression force. Driven by a desire for revenge and the hope of rebuilding her lost nation, she and her companions embark on a perilous journey to track down those responsible for the destruction. Gameplay Mechanics The title is built on the RPG Maker engine and features several core gameplay loops: Quest-Driven Progression: Main Story
is structured through a series of numbered sub-quests (e.g., s51, s52), requiring players to interact with specific NPCs like tool shop owners, armorers, and ministers to advance. Tactical Combat:
Players lead a "monster suppression force" to battle varied enemy types, including goblin army corps, kobold armies, and monsters lurking in quarries. Settlement Interaction:
Much of the game's depth comes from assisting the town, such as helping with price-fixing, cleaning up debris, and building essential structures like cemeteries. Version 1.3 Updates
update is considered a significant milestone for the title, often cited in community discussions for its content refinements and stability. Key features of this version include: Polished story events and dialogue. Balanced combat encounters for the mid-to-late game stages.
Comprehensive quest lines that link smaller tasks (like finding cabbages) to major military operations. For fans of traditional RPGs, A Record of Delia's War
offers a standard but engaging experience centered on a strong female lead navigating the aftermath of war. Detailed walkthroughs and character data can be found on community platforms like the Hgames Wiki specific walkthrough for one of the main story quests or more details on Delia's abilities
[Shoku]~迪莉娅战纪~A Record of Delia's War [v1.3] - 哔哩哔哩
A Record of Delia's War (ディリア戦記) is an adult RPG developed by shoku that centers on Delia Rune Crossland, a former army major from the Kingdom of Wind. Following the destruction of her homeland, Delia is appointed captain of a monster suppression force, leading her and her companions on a quest for revenge against those responsible for the ruin. Key Game Features
Narrative Focus: The game tracks Delia's journey as she transitions from a displaced major to a leader of a monster-hunting unit, with a heavy emphasis on subquests and character-driven story arcs.
Tactical Gameplay: Combat is divided between standard main story progression and specialized Army Battles, which require broader strategic management.
Engine & Technical Specs: Built using RPG Maker VX Ace, the game requires the RPG Maker VX Ace Run Time Package (RTP) to function correctly.
Content Design: The game includes a variety of enemies and optional subquests that expand the lore of the Kingdom of Wind and Delia's personal history. Version 1.3 Status
Released in February 2017, the v1.3 build represents a mature version of the title. It is frequently discussed in community hubs like the Hgames Wiki and various niche gaming forums, where players often look for translation patches or specific walkthroughs for the army battle segments. A Record of Delia's War - Hgames Wiki
Given the lack of specific information on the version "-v1.3-" and the subtitle "-shoku-", here's a general guide to engaging with the content:
Themes:
Historical or Cultural Context:
Art and Writing Style:
A Record of Delia’s War (v1.3, subtitled “shoku”) is a narrative/setting update that refines worldbuilding, character arcs, and mechanical or structural elements established in earlier versions. This article provides a rigorous, structured examination of the update’s key content changes, thematic shifts, and implications for readers, players, or fans who follow the work. The goal is practical: summarize what changed, analyze why it matters, and give concrete guidance for interpreting or using the new material.
The first thing that stands out is the art style. Unlike many RPG Maker titles that rely on stock assets or generic anime tropes, -shoku- utilizes a distinct, hand-drawn aesthetic. The character designs are expressive, and Delia’s appearance changes dynamically as the story progresses. Her armor degrades, her expression hardens, and the weight of the war is physically visible on her sprite.
The enemy designs are grotesque and varied, emphasizing the "otherness" of the invaders. The CG scenes are high quality, though they lean heavily into the game's core themes of defeat and violation. Visually, the game creates a cohesive atmosphere of dread and ruin that persists from the opening screen to the credits.
Spoilers for a decade-old game, but if you’re searching for A Record of Delia-s War -v1.3- -shoku-, you already know the beats. What v1.3 adds is context.
The original story follows Delia, a logistics officer framed for treason. Her "war" is not one of glory but of record-keeping. She must escort a cursed census book (the "Record" of the title) through the battlefields of the Ruridias Empire. Every chapter forces you to choose: burn pages of the Record to save your soldiers, or preserve data to unlock the true ending.
-shoku- version 1.3 adds the "Hunger Route." If your party’s total SP falls below 15% for three consecutive battles, a hidden scene triggers where Delia and her squad butcher a neutral caravan’s horses. The game never judges you, but the journal entries become more terse, more regretful. It’s a masterclass in environmental storytelling through UI changes.