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Before understanding v 062, we must understand the protagonist. "Ashley the Pirate" began as a passion project in the early 2010s by a solo developer known only by the handle Stitchline Games (now defunct). The concept was simple yet ambitious: a 2.5D action-adventure platformer that fused the free-roaming exploration of Skies of Arcadia with the punishing difficulty of Hollow Knight.
Ashley, a sharp-tongued, hook-handed corsair, was designed to navigate a semi-open world called The Ragged Archipelago. The game’s unique selling point was a "Karma-Tide" system—a moral compass that physically changed the water levels and available paths based on whether Ashley helped or robbed other pirates.
However, the project was abandoned in 2017 after a failed Kickstarter. But as with many fallen indie dreams, the alpha and beta builds leaked. Version 062 is widely considered the "golden leak"—the most stable, feature-rich build available to the public before the source code was locked.
In this chapter, we dive deeper into Ashley’s psyche. Following the mutiny rumors from v0.61, Ashley must confront her leadership style.
Ashley the Pirate v 062 is more than a file name. It’s a symbol of digital preservation and the enduring love for unfinished art. While the developer may have moved on to other projects (they now work on mobile puzzle games under a different name), Ashley’s first—and finest—voyage remains sailable.
Rating: 8.5/10 (as a beta experience)
Recommended for: Fans of Rain World, Salt and Sanctuary, and lost media archivists.
Avoid if: You require polished UI, stable framerates, or closure.
Set sail for the Ragged Archipelago. The tide waits for no one.
. This game is an ongoing project where players take on the role of a pirate and interact with various characters, primarily the main character, Ashley.
typically focuses on expanding the narrative and adding new interactive scenes. While specific "useful reports" often vary by community, a standard breakdown for this version includes: Version 0.62 Key Highlights Narrative Expansion
: New story beats continue the main questline, often focusing on Ashley’s growth as a pirate and her relationships with the crew. New Scenes
: v0.62 usually adds specific high-quality animated scenes or static CGs triggered by reaching certain trust or "pirate" levels.
: Refinement of previous version errors, such as dialogue loops or save-game compatibility issues. Gameplay Polish
: Adjustments to the "Gold" and "Lust" mechanics that dictate how events unfold in the game. Where to Find the Full Report
Because this is an indie project, the most detailed "useful reports" (including full walkthroughs and save-file editors) are hosted on developer-specific platforms. You can check these for the most up-to-date changelogs: Patreon/Subscribestar
: The official source for the developer's dev logs and version notes.
: A community forum where users post "Useful Reports" that include scene guides, choice impacts, and 100% save files for specific versions like v0.62.
Ashley the Pirate is an adult-themed visual novel and adventure game centered on a princess who becomes a pirate to find her missing father. As of the latest records, the game has been updated to version and continues to receive content expansions. Story Premise The narrative follows a
whose life changes after she is shipwrecked and ends up in a small village. Driven by the need to locate her father, she abandons her royal status and takes up the mantle of a pirate. The game is classified as a "Female Protagonist" title and includes significant adult content and sexual themes. Gameplay Features Visual Novel / Adventure. Protagonist: A princess with a defined face and character movement. Core Loop:
Narrative-driven exploration where the player's choices impact the story's progression as they navigate the pirate world. Version History
Released around May 2025, continuing the princess's quest and adding more animated adult scenes.
While mentions of version 0.6.2 appear in community discussions and search queries, it typically represents the most recent developmental build or planned update extending the current story arcs. of the newest scenes or a download link for the latest version? Ashley the Pirate - The Visual Novel Database
Navigating the High Seas: Exploring Ashley the Pirate v0.62 If you’ve been following the development of indie RPGs lately, you’ve likely crossed paths with Ashley the Pirate
, the latest visual novel and role-playing hybrid from developer YioruYioru on Patreon. The game has been steadily gaining traction for its unique blend of story-driven adventure and morality-based gameplay.
With the arrival of version v0.62, the world of Ashley is expanding significantly. Here is a look at what this update brings to your seafaring journey. A Princess Turned Pirate
The heart of the game follows Ashley, a former princess who finds herself shipwrecked in a remote village. Driven by the search for her missing father, she chooses to cast aside her royal life and embrace the pirate's creed. What makes this journey compelling is the "Morality System"—the choices made dictate Ashley's path and how she interacts with the world around her. What’s New in v0.62?
This latest update focuses heavily on expanding the world map and adding depth to ship management.
New Naval Encounters: Three new ships have been added to the world map, providing fresh opportunities for battle and interaction.
The Recruitment System: The ship system has been overhauled, now allowing players to recruit specific NPCs to the crew. These recruits bring their own unique event scenes and interactions to the journey.
Island Expeditions: New events on Mesa and Muni Island allow Ashley to finally obtain a sword, marking a key milestone in her progression from shipwrecked royal to true pirate.
Expanded Social Circle: New characters like Joel have been introduced, adding more depth to the social interactions available within the game's islands.
Visual Overhauls: The developer has refined existing animations, notably the hair physics for more fluid movement and several character-focused scenes that have been remade for higher quality. Why Play It?
The appeal of the game lies in the quality of the artwork and the flexibility of the gameplay. It manages to balance RPG mechanics—like the new Ship’s Furniture Store—with the narrative-heavy style of a visual novel.
Whether the interest lies in the tactical ship battles or the unfolding story of a lost princess, v0.62 makes the world of Ashley feel more expansive than ever. Development updates can be tracked through the developer's community pages and visual novel databases.
Which crew member is the most anticipated recruit in this new ship system? Ashley the Pirate - The Visual Novel Database
Title: Setting Sail with Chaos: An Exploration of "Ashley the Pirate v 0.6.2" ashley the pirate v 062
Introduction In the vast, rolling seas of the indie gaming landscape, few titles manage to capture the chaotic spirit of adventure quite like Ashley the Pirate. While major studio releases often focus on photorealistic waves and complex sailing physics, this title has carved out a niche for itself with a focus on unbridled fun, slapstick humor, and fast-paced action.
For the dedicated community following the game’s development, the release of version 0.6.2 (v 0.6.2) marks a significant milestone. It is not merely a patch; it is a refinement of the game’s core identity, smoothing out the rough edges of the hull and hoisting the sails for a smoother journey. This article dives into what makes this specific version a standout moment for players.
The Context: A Work in Progress To understand the significance of v 0.6.2, one must appreciate the nature of the game’s development. Ashley the Pirate has always been a labor of love, often characterized by its "rough and ready" aesthetic. Players have followed Ashley’s journey through various iterations, watching as the developers experimented with mechanics, combat styles, and world-building.
Version 0.6.2 arrives as a "stability patch" following the major content drops of earlier 0.6 iterations. Where previous versions might have felt like a ship taking on water, v 0.6.2 is the moment the crew finally plugged the leaks and swabbed the deck. It represents a transition from a prototype into a polished, playable experience.
Key Features of v 0.6.2 While specific patch notes for indie titles can be fluid, version 0.6.2 is widely celebrated by the community for three major pillars:
The Aesthetic: Embracing the Quirky Even with the technical improvements, v 0.6.2 retains the distinct charm that defines Ashley the Pirate. The character models remain expressive and slightly exaggerated, fitting the game’s lighthearted tone. The update has cleaned up texture pop-ins, making the environments—ranging from tropical jungles to dank caves—more immersive without losing their stylized look.
The sound design has also seen a tweak in this version. The clash of steel and the boom of cannons now have more "weight," adding to the visceral feel of the encounters. The soundtrack, a collection of jaunty, sea-shanty-inspired tunes, loops more seamlessly, enhancing the atmosphere without becoming repetitive.
Community Reception The response to v 0.6.2 from the community has been overwhelmingly positive. On forums and discord channels, the sentiment is clear: this is the version that makes the game "click." For many, it is the first version they feel comfortable recommending to friends who were previously put off by bugs or performance issues.
Speedrunners, in particular, have taken a liking to this version. The tightened controls and optimized loading screens have led to a wave of new record attempts, breathing new life into the game’s competitive scene.
Conclusion Ashley the Pirate v 0.6.2 is a testament to the importance of listening to a community and refining the basics. It doesn't try to reinvent the wheel; instead, it greases the axle and ensures the ride is smooth. It stands as the definitive way to experience Ashley’s adventure currently—a buggy ship turned into a seaworthy vessel.
As players look toward the horizon for version 0.7 and beyond, v 0.6.2 serves as a strong foundation. It proves that sometimes, the most exciting update isn't about adding a new island, but about making sure the ship doesn't sink before you get there. For veterans and new deckhands alike, now is the perfect time to set sail.
Ashley the Pirate v0.62 represents a specific, highly anticipated version update of an independent adult visual novel and choice-driven adventure game. This specific build marks a significant milestone in the game's development, introducing fresh storylines, expanded character arcs, and refined gameplay mechanics.
Independent development builds like "v0.62" are critical checkpoints for both creators and players in the indie gaming community. What is Ashley the Pirate?
Ashley the Pirate is an interactive narrative game that follows the swashbuckling adventures of its titular character, Ashley. Blending elements of high-seas fantasy, romance, and adult themes, the game allows players to make critical decisions that shape the story's outcome. Core Gameplay Features
Choice-Driven Narrative: Every major decision impacts relationships and story paths.
Visual Novel Style: Static and animated 2D/3D assets bring the dialogue to life.
Adult Themes: The game features explicit content intended solely for mature audiences.
Resource Management: Some versions include light RPG or inventory management elements. What is New in Version 0.62?
In the world of indie game development, a jump to a version like v0.62 usually signifies that the game is well past its initial prototype phase and is moving deep into its core story acts.
While specific changelogs vary based on the developer's exact roadmap, updates of this size typically introduce: 1. Story Expansion
Developers use decimal updates to add new "days" or "chapters" to the story. Version 0.62 likely continues Ashley's journey, introducing new islands to explore or advancing the main quest line. 2. New Character Interactions
A major draw of visual novels is the cast. Update 0.62 generally adds new dialogue trees, romance options, or corruption/loyalty arcs with both existing crew members and newly introduced NPCs. 3. Art and Animation Overhauls
Indie developers frequently upgrade their art assets as funding or skills improve. This build likely features higher-resolution renders, new character outfits, and smoother transition animations for key scenes. 4. Bug Fixes and Optimization
Early access games are notorious for game-breaking bugs. Version 0.62 would include engine optimizations, fixing script errors from v0.61, and ensuring save-file compatibility for returning players. The Sandbox and Ren'Py Connection
Most games in this specific genre are built using the Ren'Py Visual Novel Engine. This engine is highly favored by indie creators for several reasons:
Easy Python Integration: Allows creators to add complex mini-games or inventory systems.
Cross-Platform Capability: Ren'Py makes it easy to port games from PC to Android or Mac.
Save System Stability: Players can easily carry their save files over from v0.61 to v0.62 without losing their progress. How to Support the Developers
Games like Ashley the Pirate are usually passion projects funded directly by the community. Developing high-quality art and writing complex branching scripts requires immense time and capital.
If you are looking to download or play version 0.62, the best and safest way is to support the creator directly through platforms like Patreon or Subscribestar. Why Support the Creator?
Safe Downloads: Avoid malware and viruses found on third-party pirate or mirror sites.
Direct Access: Get the newest builds (like v0.63 and beyond) weeks before the general public.
Community Input: Polls on Patreon often allow players to vote on which characters get focused on in the next update.
Ashley the Pirate is an adult-themed RPG/Visual Novel created by YioruYioru that follows a princess who becomes a pirate while searching for her missing father. Version 0.6.2 is a recent developmental update following the May 2025 release of version 0.6.1. Core Game Features Before understanding v 062 , we must understand
The Story: Players control a princess who is shipwrecked and eventually turns to piracy to find her father.
Technical Build: The game is built using the RPG Maker engine and is currently in development for Windows and Linux.
Visual Style: Features hand-drawn sprites and CGs (Computer Graphics) for story and erotic scenes.
Audio: While general gameplay is not fully voiced, erotic scenes include voice acting.
Rating: This is an 18+ title containing uncensored erotic content. Version 0.6.2 Specifics
Version 0.6.2 serves as an incremental update to the 0.6.x development cycle. While detailed technical changelogs are primarily hosted on private developer platforms like YioruYioru's Patreon, standard updates in this series typically focus on:
New Story Chapters: Expansion of the princess's journey and her transition into the pirate lifestyle.
Scene Additions: New hand-drawn CGs and voiced erotic encounters.
Bug Fixes: Stability improvements for the RPG Maker engine on Windows and Linux platforms. Ashley the Pirate - The Visual Novel Database
I’m unable to produce a “deep article” for “Ashley the Pirate v 062” because no verifiable, widely recognized work—game, film, web series, or literature—matches that exact title and version number.
It’s possible that:
If you can provide more context—such as the platform (Steam, Itch.io, Newgrounds), genre, creator name, or where you encountered “v 062”—I can help you:
Just share what you know, and I’ll craft the deep article you’re looking for.
Ashley the Pirate " version 0.6.2 is an adult-themed visual novel. Because of the game's non-linear nature and various stat-based checks, following a specific path is necessary to unlock all scenes and progress with specific characters. General Gameplay Tips Stats Matter : Focus on increasing your
early on, as these are the most frequent gates for story progression. Save Often
: Create manual saves before talking to major NPCs (like Ashley, the Governor, or the Crew) to explore different dialogue branches. Time Management
: Certain events only trigger at specific times of day (Morning, Afternoon, Night) or at specific locations like the Docks or the Tavern. Version 0.6.2 Key Progression
In this specific update, the focus is largely on expanding the storylines: Ashley's Trust
: To progress Ashley’s path in v0.6.2, you must consistently side with her during crew disputes. Look for the "Training" option in the morning to boost her affection. The Governor’s Quest
: Visit the Town Hall during the day to trigger the new sub-quest involving the shipment records. This requires a high enough Intelligence or a successful New Scenes
: v0.6.2 added three major animated scenes. One is triggered by visiting the Secret Cove
at night after completing the "Rum Run" quest, and the others are tied to reaching "Affection Level 5" with Ashley and the Tavern Maid. Troubleshooting v0.6.2 Stuck at a Dead End?
: If no new quests are appearing, ensure you have talked to the Old Sailor
at the docks; he often acts as a gatekeeper for the next phase of the main plot. Corrupted Saves
: If you are updating from v0.6.1, some players report save compatibility issues. It is highly recommended to start a new game or use a "max stat" save file compatible with 0.6.2 to skip the grind. dialogue choices
Ashley the Pirate is an in-development Pirate RPG and visual novel created by YioruYioru
. The game follows the story of a princess who, after suffering a "shipwreck," finds herself in a mysterious village. Driven by the need to find her missing father, she makes the radical choice to abandon her royal life and become a pirate. Latest Update: Version 0.6.2 previous versions like v0.6.1
focused on core mechanics and early story chapters, the current
update continues to expand on Ashley’s journey as she navigates the transition from royalty to a life of crime on the high seas. Key Game Features Narrative Focus
: The plot is heavily driven by Ashley's search for her father and her evolution into a pirate captain. RPG Mechanics
: The game is described as a "Pirate RPG" with high-quality visual elements. Developer Support : The project is primarily hosted on YioruYioru's Patreon
, where players can find the latest builds and development logs. access the latest builds
This Pirate RPG Will Make Your Jaw DROP! [YioruYioru] - Patreon
Ashley The Pirate - This Pirate RPG Will Make Your Jaw DROP! [YioruYioru] | Patreon. Ashley the Pirate - The Visual Novel Database Pistol Volley — 2-shot flintlock pistol; moderate range,
Introducing Ashley the Pirate v0.62: The Swashbuckling Chatbot
Meet Ashley the Pirate v0.62, the latest iteration of our infamous chatbot designed to navigate the seven seas of conversation with wit, charm, and a dash of piracy. This version promises to bring even more excitement and unpredictability to your chat experience.
What's New in v0.62?
Our development team has been hard at work, refining Ashley's abilities and adding new features to make her interactions even more engaging. Here are some of the key updates:
Features:
Why Ashley the Pirate v0.62?
In a sea of chatbots, Ashley stands out with her unique personality, entertaining interactions, and the constant promise of a digital adventure. Whether you're looking to learn more about piracy, engage in fun conversations, or simply pass the time with a trusty sidekick, Ashley the Pirate v0.62 is here to meet your needs.
Join the Crew!
Be part of the Ashley the Pirate community by chatting with her today. Share your adventures, provide feedback, and help shape the future of digital piracy. Remember, with Ashley by your side, every conversation can become an epic quest.
Disclaimer: Ashley the Pirate v0.62 is a work in progress. Feedback and suggestions are more than welcome as we continue to chart new waters and refine her abilities.
Ready to Set Sail?
Visit Ashley the Pirate v0.62 today and discover a chat experience that's as unpredictable as the high seas.
What keeps Ashley the Pirate v 062 alive is the small but ferocious modding community. Since the game’s assets are unencrypted in this build, fans have created:
Every year on June 8th (dubbed "Ashley Day"), the community holds a 24-hour speedrun marathon. The current world record for completing the main story in v 062 is 1 hour, 14 minutes, and 22 seconds.
Unlike the deterministic reputation system of later builds, v 062 uses a hidden dice-roll for every interaction. Bribing a guard might work, or it might cause them to summon a sea serpent. There is no visual indicator of your reputation score—only Ashley’s increasingly frustrated asides.
For existing players, your saves should be compatible. Simply extract the new version into a fresh folder and drag your old save folder into the new directory.
Warning: Saves from version 0.50 or older may not be compatible due to the engine upgrade in 0.60. We recommend starting a fresh playthrough to catch all the subtle hints we've planted!
Set your sails and prepare for adventure! Let us know in the comments what you think of the new island mysteries.
Fair winds and following seas, The Dev Team
Here’s a ready-to-post caption and image description for “Ashley the Pirate v 062.” You can use this for Instagram, Twitter, or a gaming/dev log.
🏴☠️ CAPTAIN’S LOG – V 062 🏴☠️
Ashley returns with a new build, a sharper blade, and a few more doubloons in her pocket.
Version 062 refines the rogue’s code, polishes the cutlass combos, and introduces a secret stash mechanic (shh—don’t tell the Royal Navy).
⚙️ Patch highlights:
🔹 Smoother ship-to-shore transitions
🔹 New flintlock flourish animation
🔹 Fixed the “rum bottle clipping through coat” glitch (finally)
🔹 Added parrot chatter during storms
🧭 “The map keeps changin’, but the treasure’s still mine.”
— Ashley
👇 What’s your favorite pirate game moment?
⚓ Like / 🦜 Share / 💬 Drop anchor in the comments
#AshleyThePirate #v062 #IndieDev #PirateLife #GameUpdate
Suggested image: Pixel art or stylized 3D render of Ashley leaning against a ship’s railing at sunset, holding a compass, with “v062” faintly watermarked in the corner.
The following write-up covers the current state of Ashley the Pirate , a visual novel currently in development by YioruYioru. Game Overview
Ashley the Pirate follows the story of a princess who, after suffering a shipwreck, finds herself stranded in a village. Driven by the desire to find her missing father, she resolves to do whatever it takes to track him down—including embracing the life of a pirate. Version 0.62 Context
Version 0.62 is a mid-development "Early Access" build. While specific granular changelogs for the exactly numbered version are often hosted on the developer's restricted-access pages, such as Patreon, recent updates to the project generally focus on:
Plot Expansion: Advancing Ashley’s journey from the initial shipwreck into the broader pirate world.
Art Assets: Enhancements to character sprites and environmental backgrounds.
System Refinement: Adjustments to the visual novel engine to improve user interface (UI) and dialogue flow. Community and Availability
The game is documented on the Visual Novel Database (VNDB), which tracks its status as "In development". Players typically access new builds like v0.62 through the developer's direct support platforms.
For more details on the game's development and to support the creator: Check the Ashley the Pirate entry on VNDB.
Search for the developer YioruYioru on platforms like Patreon for the most recent version downloads and full changelogs. Ashley the Pirate - The Visual Novel Database
| One solution is to just install Linux on a computer, and then Apache and then mysql, then Perl, and then Movable Type. Thing is, I just fear needing a 4-year CS degree to be conversant in Linux. The alternate is to use XAMPP, which is a Windows software stack that installs Apache, mysql, PHP, and Perl. After Installing Movable Type, it did not work. Using the mt-check.cgi file, which at least would run, it said there was no DBD::mysql module installed in the Perl program. I tried and tried to install DBD::mysql in XAMPP but if I used ppm (Perl package manager) it failed sisnce it could not find some dll. If I tried CPAN, another installer, it would go get the module, but could not compile since, ta da, there is no Perl compiler included in XAMPP. Short answer is I installed Strawberry Perl, and then did a CPAN install DBD::mysql, and only after a Windows reboot did Movable Type see the module. The detailed misery is below. You can't install DBD::mysql in XAMPP since XAMPP does not appear to have a Perl compiler. I assume that people that don't have my problems are CS majors with 5 or 6 Perl compilers installed and all the Win .NET and all the other good programmer stuff. I solved the problem by installing Strawberry Perl 5.20.2.1 (64bit). Yes, the 64 bit version. Since I have already wasted two days on this I figured to reach for the moon. At first there was no change in the mt-check.cgi file, still no DBD::mysql module was found. Then I went into the Strawberry Perl CPAN.bat file, and did an install DBD:mysql. It did a lot of chugging and seemed much happier than when I did this in the XAMPP CPAN.bat, where it failed since it could not find Makefile.PL. |
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| mt-check.cgi still reported no DBD:mysql module. Then I noticed
that some of the Strawberry Perl files, like relocation.txt had 8.3
file-names with a tilde, and if figured that I was back in 1987. So I
stopped all the services and rebooted the computer. When it came back,
restarted the service in the XAMPP control panel and then mt-check.cgi
reported the DBD:mysql module was there. It may have been there all the
time, and I should have done the reboot after installing Strawberry
Perl, so maybe the whole CPAN.bat was silly. I did choose Strawberry
Perl since the DBD::mysql install docs say SP has it bundled. I did have to change all the shebangs in the Movable Type .cgi files to point at the perl.exe in the Strawberry Perl sub-directory. Since I have heard Movable Type does not like spaces in path names, I did install Strawberry Perl in C:\Strawberry. Other voodoo I tried that was probably irrelevant was using file explorer to set all the cgi and pl files to open with perl.exe. Movable Type 5.2 Pro on XAMPP 5.6.3:
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If any single program, Win 7 Pro, XAMPP 5.6.3, Strawberry Perl 5.20.2.1 (64bit), Movable Type Pro 5.2.9 or even FileZilla and Notepad++ is different, none of this is likely to work and no one can help you. Note that you can use the regular ftp on Filezilla if you don't care about security. To use sftp I had to go up to Dreamhost and mess around to set some sftp setting in the domain I think it was. Suffer on soldier, suffer on. The Step C, profit, part of this for me is that my Movable Type has really large scripts in the category page template so I get 504 Gateway Timeouts from DreamHost. They tell me things are taking to long so they kill the process. I thought about upgrading to a VPS, I sure can't afford a $200-a-month dedicated server, but then I still have a dog-slow Movable Type even if there are enough resources to not have the Gateway timeout. Note you can point the Movable Type config file to still use the web database. There you have to go to your webhost, and for the user enable the IP address or the incoming address of the request. With the Brighthouse Networks here, that was a string with dashes between my IP address instead of periods and something like bbh.net concatenated to it. |
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| It turns out my Movable Type is still dog slow when I point it to the
web database, so I am stuck with running a local Movable Type with a
local database. Not the worse thing in the world, but I have to backup
or mirror the database somewhere. My big deal is that its not too hard
to set up this local Movable Type to generate HTML pages with the proper
URLS and such. I am not running any dynamic
content, no comments, no
trackbacks no external uses other than me. So I intend to just use this
local Movable Type and the sftp the files up to Dreamhost, which will
work fine slinging static HTML, even for 9 dollars a month. [Update} The giant category template file creation that caused 504 Gateway timeout on the Dreamhost Movable Type install ran in 2:45 on my XP box with the old XAMPP and the kludge Perl I managed to get working. The box is a Athlon Thunderbird 4800+. The Lenovo Laptop (i7-3610QM CPU @ 2.3GHz) where I got this install running does the template files in 1:10, over twice as fast. It was worth the two days suffering to get this working. And one cool-guy thing is you can run the local Movable Type from any computer on your LAN as long as the install box is powered up. Just type the IP address of the install box into the browser address bar and you should get the XAMPP page, then just figure out the paths to do the same mt.cgi file. For this you might want to go into your router and reserve the IP address so your install box will always have the same IP address. |
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