For each game, create a .taito file (e.g., ssfiv.taito) – it's just a text file pointing to the game folder.
Example folder layout:
userdata/roms/taito/
├── ssfiv.taito
└── Super Street Fighter IV Arcade Edition/
├── typex_loader.exe
├── game.exe (or launch.bat)
├── data/ (game assets)
└── ... (other game files)
Contents of ssfiv.taito:
#!/bin/bash
# Batocera Taito Type X launcher
/usr/bin/wine /userdata/roms/taito/Super\ Street\ Fighter\ IV\ Arcade\ Edition/typex_loader.exe game.exe
⚠️ Make the
.taitofile executable:chmod +x ssfiv.taito(via SSH or Batocera file manager). batocera taito type x new
This is the biggest win for home arcade builders. The Type X hardware originally used JVS (JAMMA Video Standard) I/O boards. Batocera intercepts the game’s input request and maps it perfectly to Xbox 360/One controllers, PS4/5 controllers, or even Sinden lightguns.
For shooters like Homura, input lag is now comparable to a real arcade cabinet—something not possible with the 2019-era TeknoParrot solutions.
The "new" Taito Type X support in Batocera is not just an incremental update; it is a paradigm shift. For a decade, owning a Taito Type X cabinet meant owning a finicky Windows XP PC that could die at any moment. Now, you can run the entire library on a $100 Dell Optiplex running Batocera from a USB stick. For each game, create a
Whether you are chasing the rare Battle Gear 4 or perfecting your SFIV arcade run, Batocera has turned the Taito Type X from an emulation nightmare into a "just works" nostalgia machine.
Verdict: If you have a Batocera build, update today. If you don't, this is the reason to start.
Disclaimer: This article discusses emulation for preservation purposes. You should only play games you legally own. The author does not condone software piracy. Contents of ssfiv
Here’s a practical guide to getting Taito Type X games running on Batocera, focusing on the “newer” titles (e.g., Battle Gear 4, Street Fighter IV series, KOF Maximum Impact Regulation A, etc.).
| Game | Required Tuning |
|-------------------------|---------------------------------------------------------------------------------|
| Street Fighter IV (all) | Set es_settings.cfg → global.videomode = 1280x720 (game runs 720p) |
| KOF Maximum Impact RA | Add d3dx9_36.dll (native, not built-in) |
| Battle Gear 4 | Lock GPU frequency to max; disable compositing in Batocera game settings menu |
| Type X3 games (e.g., Senko no Ronde 2) | Use wine-tkg (Batocera > v38) + dxvk enabled via /boot/batocera-boot.conf |
Enable DXVK (DirectX 9/10/11 → Vulkan):
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