Captain America Super Soldier Pc: Game System Requirements Extra Quality
Captain America: Super Soldier utilizes a proprietary game engine developed by Next Level Games, heavily modified from their previous title, Spider-Man: Web of Shadows (though optimized for the Wii/PS2 architecture originally and later upgraded for HD consoles).
Below is a complete guide covering the PC system requirements, recommended specs, and tips for achieving extra visual quality for Captain America: Super Soldier (the 2011 third-person action game). Included: minimum and recommended hardware, settings to enhance visuals, performance tuning, and troubleshooting notes. Captain America: Super Soldier utilizes a proprietary game
| Setting | Standard PC (2011 Spec) | Extra Quality (Modern Mid-Range) | | :--- | :--- | :--- | | Resolution | 1280x720 | 2560x1440 (Downsampled) | | Frame Rate | 25-40 FPS (V-Sync on) | Locked 120 FPS | | Texture Filtration | Bilinear (Blurry) | 16x Anisotropic (Crisp) | | Shield Bounce Lag | 80ms delay | 10ms (Instant) | | Hydra Soldier Count | 5 before slowdown | 20+ with explosions | | Setting | Standard PC (2011 Spec) |
First, the original specifications published by Sega: heavily modified from their previous title
| Component | Minimum | Recommended | |-----------|---------|--------------| | OS | Windows XP / Vista | Windows 7 | | CPU | Intel Core 2 Duo 2.4 GHz or AMD Athlon 64 X2 4800+ | Intel Core 2 Quad 2.4 GHz or AMD Phenom II X4 | | RAM | 2 GB | 4 GB | | GPU | NVIDIA GeForce 8800 GT / ATI Radeon HD 3850 (512 MB VRAM) | NVIDIA GeForce GTS 250 / ATI Radeon HD 4850 (1 GB VRAM) | | DirectX | 9.0c | 9.0c | | Storage | 6 GB HDD | 6 GB HDD | | Sound | DirectX 9.0c compatible | DirectX 9.0c compatible |
These specs target 720p at 30 FPS on low-medium settings.