⚠️ Works in single-player only. Using commands disables achievements unless you have a mod like Achievements Enabler.
If you’d like, I can also provide a full categorized list of useful DOS2 item IDs (weapons, armor, runes, skillbooks, quest items). Just let me know.
Divinity: Original Sin 2 (DOS2), item IDs (technically called Root Templates or GUIDs) are unique alphanumeric strings used to identify every object in the game world. These are essential for players using console commands or external tools to spawn specific gear, especially unique items that can be missed or sold accidentally. Common Item IDs
Below are examples of item IDs for some widely sought-after items and consumables:
Glowing Idol of Rebirth: Quest_Resurrection_Idol_6b70e6e1-855e-4295-b79b-d87ebd6bd4af Devourer's Chest: 64799c69-9eca-41bc-854b-3178c4192bcf Black Tea: 3172d889-30ed-405d-a295-e01922a6e77b
Eternal Artefact (Armor): 629fdb6d-a88e-4a62-83a7-c4f4b3655d81
Eternal Artefact (Weapon): ad6f95cf-8280-43d7-b329-7bdf7689d6a7 Ooze Barrel: 0ae0668f-418c-46c4-bcbb-1683aa3c68e3 How to Use Item IDs
The game does not have a native, built-in console for spawning items, but you can enable one using the Script Extender.
Enable the Console: Create an OsirisExtenderSettings.json file in your game's Def/bin/ folder with "CreateConsole": true.
Spawn Items: Once the console is active, use the following command format:
ItemTemplateAddTo("ITEM_ID", CharacterGetHostCharacter(), 1, 1). dos2 item ids
Finding Other IDs: You can find more IDs on community-maintained lists like Pastebin or by using the Divinity Engine to inspect "Root Templates". Alternatives to Manual Spawning
If manual IDs are too cumbersome, several popular mods provide easier ways to manage items:
The Cheat Commander: An in-game NPC you can talk to to spawn any equipment, gold, or levels without needing complex strings.
Organized Containers: Automatically sorts your items into specific bags, helping keep track of what you already own.
Epip: An overhaul mod that includes advanced inventory filtering and multi-select features.
The Importance of Item IDs in Divinity: Original Sin 2
In the world of Divinity: Original Sin 2 (DOS2), items play a crucial role in shaping the gameplay experience. With a vast array of equipment, consumables, and crafting materials, players must carefully manage their inventory to optimize their party's performance. One often-overlooked aspect of item management in DOS2 is the use of item IDs. These unique identifiers allow developers, modders, and players to reference specific items in the game, enabling a wide range of applications and benefits.
What are Item IDs?
In DOS2, each item is assigned a unique identifier, known as an item ID. These IDs are used by the game to distinguish between different items, ensuring that the correct item is equipped, used, or crafted. Item IDs are typically represented as a string of characters, such as "dw_scroll_life_spring" or "rq_master_bow". These IDs are used internally by the game and are not directly visible to players.
Uses of Item IDs
The applications of item IDs in DOS2 are diverse and far-reaching. For developers, item IDs provide a convenient way to reference specific items in the game's code. This allows them to make targeted changes, balance adjustments, or bug fixes without affecting other items. Modders also rely heavily on item IDs, as they enable the creation of custom items, modifications to existing ones, and integration with other mods.
Players can also utilize item IDs to their advantage. For example, when using console commands or cheats, item IDs can be used to spawn specific items or manipulate the game's inventory system. This can be particularly useful for testing purposes or when attempting to acquire a specific item that is difficult to obtain through normal gameplay.
Benefits of Item IDs
The use of item IDs in DOS2 offers several benefits, including:
Challenges and Limitations
While item IDs are a powerful tool in DOS2, there are also challenges and limitations to their use. For example:
Conclusion
In conclusion, item IDs play a vital role in the world of Divinity: Original Sin 2. These unique identifiers enable efficient item management, modding, and customization, while also facilitating debugging and testing. While there are challenges and limitations to their use, the benefits of item IDs make them an essential tool for developers, modders, and players alike. As the DOS2 community continues to grow and explore the game's possibilities, the importance of item IDs will only continue to increase. By understanding and leveraging item IDs, players and developers can unlock new possibilities and enhance their overall DOS2 experience.
You cannot simply type an ID into the normal chat. You need to enable the developer console or use a script extender.
Step-by-Step:
The Holy Grail Command: Once the console is open, the command you will use 90% of the time is:
Item Template AddTo PlayerName [Item ID] [Quantity]
(Note: If you are using the "Cheat Commander" mod, the syntax may be !item [Item ID] [Quantity].)
In simple terms, an Item ID is a unique string of alphanumeric characters that the game engine uses to identify every single object in Divinity: Original Sin 2.
Every piece of equipment (weapons, armor, jewelry), every consumable (potions, food, grenades), every crafting material (leather, metal scraps, herbs), every skillbook, and even every quest-specific token has its own unique ID.
Examples:
Without these codes, the game wouldn't know what you were holding. With them, you can bypass RNG completely.
DOS2 has a robust armor system, but the best stats often come on ugly gear. With item IDs, you can spawn the "Fancy Laced Boots" or the "Captain's Coat" for looks, then use stat-boosting mods to make them viable.
Below is a curated list of the most valuable, powerful, and useful Item IDs in the game. These are accurate for the Definitive Edition.