In-game, press ( (the grave/tilde key next to 1) to open the console. Use this exact syntax:
Item "ItemName" X
Alternatively, if you have the script extender:
Osi.TemplateAddTo("ItemName", X, CharacterGetHostCharacter(), 1)
Example: To spawn the new Devourer's Pants, you type:
Item "ARM_LUL_Devourer_Pants_902fd6e0-7534-4f70-9d9c-0bb9c36c139b" 1
Players often confuse item IDs for skills. These are books that teach the skill.
| Skill Book | Item ID (New) |
| :--- | :--- |
| Corrupted Blade (Scoundrel) |"SkillBook_Source_Scoundrel_CorruptedBlade"|
| Breathing Bubble (Polymorph) |"SkillBook_Gen_Polymorph_BreathingBubble"|
| Throw Explosive Trap (Huntsman) |"SkillBook_Huntsman_Trap" |
In Divinity: Original Sin 2 (DOS2) , specifically the Definitive Edition, "item IDs" typically refer to Template IDs used in the game's internal engine to identify specific items, equipment, and assets. While there isn't a single "new" list of IDs for 2026, the modding community and technical guides remain the primary source for these. Understanding Item/Template IDs
In DOS2, IDs are used primarily for modding, debugging, or cheating (using the console).
Template IDs: These are static GUIDs (Global Unique Identifiers) for base items (e.g., a standard longsword).
Instance IDs: These are unique to a specific item within an active save file and change every time a new version is spawned. dos2 item ids new
Finding IDs: You can find specific IDs by using the Divinity Engine 2 or by checking the DOS2 Script Extender debug console. Review: The State of Itemization and Management (2026)
Divinity: Original Sin 2 remains a gold standard for RPGs, but its item system receives a "proper review" with both high praise and notable criticisms. The Good: Depth and Synergy
Interactive Loot: Almost every object in the world can be manipulated, and crafting recipes allow for creating everything from healing potions to powerful gear.
Meaningful Uniques: Unique items often provide powerful, game-changing stat combinations that make finding them a genuine highlight of exploration.
Creative Solutions: Items like teleportation scrolls or flying scrolls allow players to bypass major obstacles, rewarding creative item usage. The Bad: Bloat and Management
Inventory Micromanagement: A common criticism is the sheer volume of items and the "clunky" interface for managing them between party members.
Level Scaling: Items in DOS2 use high multipliers based on level. This leads to "number bloat" where a legendary item becomes obsolete quickly as you level up, forcing constant gear replacement.
Identification Mechanics: While finding unidentified items is exciting early on, by the endgame (Level 19+), many players find the identification process tedious as most loot no longer fits their specific character builds. Essential Item Tips
Why item identification in RPGs still exists and is it a good thing?
Unlocking the Vault: New DOS2 Item IDs and How to Use Them If you are looking to bypass the grind or recover a lost quest item in Divinity: Original Sin 2 (Definitive Edition) In-game, press ( (the grave/tilde key next to
, mastering Item IDs (also known as UUIDs or RootTemplates) is your ticket to godhood. While the game doesn’t have a built-in "skyrim-style" console, you can use Norbyte's Script Extender to spawn virtually any item directly into your inventory. How to Use Item IDs in DOS2 To use these IDs, you must first enable the Script Extender Console DOS2 Mod Manager
. Once the console window is open alongside your game, use the following command structure:
ItemTemplateAddTo("ID_HERE", CharacterGetHostCharacter(), 1, 1) Essential Utility & Consumable IDs
These are the most requested IDs for smoothing out a difficult run or fixing accidental item loss. Resurrection Scroll 60180909-ee47-4d1c-b81c-e43bd8fdce1e Glowing Idol of Rebirth 6b70e6e1-855e-4295-b79b-d87ebd6bd4af Source Orb 106a7107-cf36-4331-b5b5-6de71969f370 (The famous -2 AP cost buff): 3172d889-30ed-405d-a295-e01922a6e77b Teleportation Pyramids 09cb89b1-e64e-488b-bcdc-c4de61a51184 9e7a4ee9-4034-4496-8038-5cf517dd324e 89f52c23-d19f-42a5-8a21-7e2bac96e115 f2abd255-7871-4804-aa2c-f6bbbdd8cf21 Powerful Armor Set & Unique IDs
Spawning unique items can be tricky because their stats often scale with your level at the moment of creation. Vulture Armor Set (Fly at will): dff85e5f-c72a-40ed-9036-5b08f8ae2b2f 8a1b807d-9865-4fbd-9d98-b0904445761e 8b1bf641-28d3-4ec3-a1ab-d697c4ebfa85 9db3d6b2-86c2-490c-8fbf-2a14b9ba774a 4476e95e-dc38-4fad-aa83-05053d7a908a Devourer Chest Plate 64799c69-9eca-41bc-854b-3178c4192bcf Eternal Artefact (Armor) 629fdb6d-a88e-4a62-83a7-c4f4b3655d81 Eternal Artefact (Weapon) ad6f95cf-8280-43d7-b329-7bdf7689d6a7 Pro-Tip: Finding Your Own IDs
If you need an ID not listed here, you can find it yourself in-game! Equip the item you want to identify and type this into the Script Extender console:
print(Ext.GetItem(_C():GetItemBySlot("Weapon")).RootTemplate.Id)
(Replace "Weapon" with "Helmet", "Breastplate", etc., to get other slots) to fix a broken campaign trigger?
In Divinity: Original Sin 2 (DOS2) , item IDs (technically known as Root Templates or GUIDs) are used with the Script Extender or Console Commands to spawn specific items directly into your inventory.
The standard command to add an item using Norbyte's Script Extender console is:ItemTemplateAddTo("GUID_HERE", CharacterGetHostCharacter(), 1, 1) 💎 Essential Consumables & Crafting Example: To spawn the new Devourer's Pants ,
These are the most commonly requested IDs for general gameplay convenience. Resurrection Scroll: 60180909-ee47-4d1c-b81c-e43bd8fdce1e
Glowing Idol of Rebirth: 6b70e6e1-855e-4295-b79b-d87ebd6bd4af Source Orb: 106a7107-cf36-4331-b5b5-6de71969f370
Attar of the Blood Rose: 8c89072f-820b-46cb-83af-757b3d469c93 Lockpick: 506720f1-4c12-401d-91b4-23961f65f048 Gold (Pile): 11306a21-b04b-4430-b45C-7c31B1E3F5A3 ⚔️ Quest Items & Unique Gear
Use these if a quest bugs out or if you missed a critical piece of legendary armor. Artefacts of the Tyrant (Set) Helm: f972179d-3f0e-4366-8809-568a8f89a930 Chest: 36f23806-c87a-42c2-b52b-7c858597034b Legs (Trews): 45952f95-47e0-410e-8f9f-0c4a45749363 Boots: 3b75f0a0-07a5-48b4-934c-687f8f11812a Gloves: 468e2171-8588-4676-9f86-905c7553b497 The Swornbreaker Blade: e2a186e1-7772-4f10-96e2-fb6329e25d69 Shaft: 398998dd-7776-4fc4-98dd-d9f0f8fc4e0b Elemental Essences Fire Essence: 2bb6b716-7b6e-4e00-9f0f-041e358bacb7 Water Essence: 31349a4c-138a-4019-b5a9-3338f074e651 Earth Essence: 7cf82c80-d22d-4da5-b5eb-f56352cbcb28 Air Essence: f3456c37-e06c-447a-8be8-3c90cc63b4f9 🛠️ How to Find More IDs
If you need an ID for a specific modded item or a rare unique not listed here, follow these steps:
Extract the Game Files: Use the Larian Pak Extractor to open Shared.pak or Origins.pak.
Locate RootTemplates: Navigate to Public\Shared\RootTemplates.
Search XML Files: Open the .lsx files in a text editor like Notepad++. Search for the item's name (e.g., "Deathfog Barrel") to find its corresponding MapKey or ID.
Use the Divinity Engine: Open the Divinity Engine 2 (available on Steam Tools), load your project, and use the Resource Manager to browse every item template in the game visually.
💡 Pro-Tip: If you are playing the Definitive Edition, ensure your Script Extender is up to date, as some legacy IDs from the Classic edition may have changed or been moved to different DLC packages.
Since Larian hasn't released an official "new items" patch recently, "new" in the DOS2 modding community usually refers to:
Below is a structured, useful guide formatted for a wiki, Reddit post, or modding guide.