Inside, a multi-page article by Jervis Johnson (GW royalty) detailed the Knights of the Grail army list. This wasn't just a battle report; it was a full narrative framework for Bretonnian-inspired armies before they had a proper codex. For players seeking a new experience with old rules, converting this PDF into a playable army list is still a project today.
White Dwarf #110 is a time capsule. It captures the chaotic, DIY spirit of late-80s Games Workshop—where lore was loose, hats were tall, and dwarfs could worship bulls.
Until GW decides to launch a "Warhammer Vault" subscription service (akin to Marvel or DC), the hunt for that perfect PDF will continue. For now, the best "new" copy is the one you make yourself.
Do you have a pristine scan of WD110? The Oldhammer community awaits your signal.
Have you managed to track down a copy of this classic issue? Share your scanning tips or favorite Chaos Dwarf memory in the comments below.
Published in February 1989, White Dwarf Issue 110 represents a pivotal, transitional era for Games Workshop, shifting focus toward house-exclusive systems like Warhammer 40,000 and Warhammer Fantasy Battle. The 80-page issue introduced foundational lore, including early rules for Imperial Ogryns, Eldar Phantom-class Titans, and Space Marine Terminators. Detailed information on this issue can be found at Lexicanum. Inside, a multi-page article by Jervis Johnson (GW
Title: A Time Capsule of Golden Age Hobbying – Essential Flaws and All
Rating: 4/5 Stars
Review for: White Dwarf Issue 110 (PDF scan – "new" acquisition)
As someone who collects these classic PDFs to study the evolution of the hobby, grabbing a clean scan of WD110 feels like finding a lost relic. This issue sits right in the transition period where White Dwarf was moving from a generic RPG magazine to GW’s dedicated house organ, and the energy is palpable.
The Good (The Content)
The "New PDF" Experience
The Bad (Be Honest)
Verdict
If you are a hobby historian, a Rogue Trader enthusiast, or a collector of old-school Warhammer art, this PDF is a 5-star gem. For modern competitive players looking for rules? 1 star – skip it.
For the rest of us who want to see where the grimdark future began, White Dwarf #110 is a wonderful mess of creativity, terrible graphic design, and pure passion. Just manage your expectations regarding the PDF scan quality. Have you managed to track down a copy of this classic issue
White Dwarf Issue 110 encompasses two distinct publications: the February 1989 issue, featuring vintage Oldhammer lore and Ogryn rules, and the March 2016 weekly issue focusing on the Genestealer Cults revival. Both issues are sought by collectors, with the 1989 edition showcasing early Space Marines and the 2016 edition providing rules for Deathwatch: Overkill. For a look at the 1989 issue, visit YouTube.
To understand the demand for the PDF, you must first understand the contents. Issue 110 is not just a magazine; it is a historical snapshot of Games Workshop at its creative peak—the golden era of Warhammer Fantasy Battle (1st and 2nd editions were fading, 3rd was king) and the early days of Rogue Trader (Warhammer 40,000’s first edition).
Here is what makes Issue 110 legendary:
For those downloading the PDF to mine it for classic rules and lore, Issue 110 offers a treasure trove of content that defined the "Old World" setting:
If you are determined to find the "games workshop white dwarf issue 110 pdf," your search will likely take you to niche corners of the internet: Title: A Time Capsule of Golden Age Hobbying
Warning: Avoid random PDF download sites promising a "free high-res new scan." Many are malware traps. A file size of less than 10MB is almost certainly a fake or a low-quality thumbnail scan.
Perhaps one of the most enjoyable aspects of reading a PDF of Issue 110 is the advertisements. The back pages are a time capsule, offering a glimpse into the pricing of Citadel Miniatures from that era—often sold in blister packs for prices that seem impossible by today's standards. It serves as a fascinating document of the company's growth before it became the global corporate entity it is today.