God Eater Burst Hd Texture Ppsspp
Inside the TEXTURES folder, create a subfolder named exactly the game’s title ID.
For God Eater Burst (USA version):
ULUS10563
For EUR version:
ULES01455
Copy all texture pack files (.png files + info.ini if present) into that folder.
Final path example:
.../PSP/TEXTURES/ULUS10563/ God Eater Burst Hd Texture Ppsspp
| Device Type | Texture Scale | Framerate | | :--- | :--- | :--- | | High-end PC (GTX 1060+) | 6x (1440p) | Solid 60 FPS (unlock via cheats) | | Mid-range PC / SD 865 | 4x (1080p) | 30 FPS (original cap) | | Low-end / SD 6xx series | 2x (720p) | 30 FPS (may drop during Burst arts) |
Using texture dumping inside PPSSPP, you can extract every texture you see in-game, run them through Waifu2x or ChaiNNer, and save them back. This takes ~20 hours of manual work but yields a custom result. Inside the TEXTURES folder, create a subfolder named
The most immediate change is the clarity. The original PSP game ran at a low native resolution, resulting in blurred environments and jagged character models. This texture pack upscales the environments, weapon textures, and UI elements, making the game look closer to a PS3 title or a remastered PC port.
This pack uses ESRGAN (Enhanced Super-Resolution Generative Adversarial Networks) trained on anime art styles. It upscales all environment textures, menus, and portraits by 4x. Using texture dumping inside PPSSPP, you can extract
Features:
Search Location: Look on the official PPSSPP Forums under "Texture Packs" or popular emulation subreddits. The file is usually named God_Eater_Burst_Texture_Pack_v2.7z. (~500 MB compressed).