The full work can be located on DLsite by searching for the complete RJ number (typically RJ011608 or similar – check your source for the remaining digits). Note:
For first-time listeners:
RJ numbers are issued by DLsite (a major Japanese platform for doujin works). The partial number “RJ01160” suggests a release in the 2019–2021 period (full code likely RJ011605 to RJ011609). Works in this range are known for:
Part I: The Whisper of Shahrival
In the sun-scorched cradle of the Shahrival Valley, where the river ran with threads of fools’ gold, the people spoke only one name in their prayers: Holy Mother Artesia.
She was not born a saint. She was a general’s daughter who, legend said, walked into a burning mausoleum on the night of the Red Eclipse and emerged with her eyes turned to molten amber. From that day, her shadow bled light, and her voice could shatter curses or forge them.
The "Golden Shahrival" was her prophecy—a city of immaculate towers, where every brick would be a hymn and every street a shield against the Blight that crept from the eastern wastes. For thirty years, she led the faithful. They carved mountains, rerouted rivers, and built not with stone, but with gilded remembrance—each beam forged from the armor of fallen knights, each window stained with the ashes of martyrs.
But the city was never finished.
Part II: The Unfinished Gate
The story arrives with RJ01160, a code etched into a copper scroll discovered beneath the Foundation Stone of the Grand Bazaar. Deciphered, it reads: "Rite of Justification, 11th Moon, 60th Year of the Mother’s Silence."
Artesia had vanished on the 60th year. No death. No ascension. Only her golden scepter left upright in the half-built Cathedral of Echoes, still warm.
The scroll contains a confession—written in her own blood:
“The Shahrival is not a city. It is a cage. And I am not its architect. I am its prisoner.”
The truth was this: Artesia had made a pact with a nameless entity beneath the valley—the Gilded Worm—to stop the Blight. In return, every soul who labored on the Golden Shahrival would have their memories slowly replaced by gold dust. They would forget their names, their children, their pain. They would become living ornaments of her "holy" city.
The RJ01160 rite was her final act of rebellion: a self-erasure ritual that would wipe her memory first, breaking the link between the Worm and the valley. She would become a hollow shell—the "Holy Mother" everyone worshipped but who no longer knew why.
Part III: The Last Pilgrim
The story ends not with Artesia, but with a young scavenger named Keth, who finds the copper scroll a century later. The Golden Shahrival stands—beautiful, silent, and full of gilded statues that were once people. Keth is not tempted by the gold. Instead, he reads the rite aloud. Holy Mother Artesia -Golden Shahrival- -RJ01160...
Nothing happens.
Then he realizes: the rite was never meant to destroy the Worm. It was meant to find someone free of greed. Someone who would not take a single golden tile.
Keth takes the scepter—now cold—and walks to the Unfinished Gate. He doesn't build. He doesn't pray. He simply says:
"Mother, you are forgiven. Rest now."
And for the first time in a century, the Gilded Worm screamed. The golden city crumbled into harmless sand. The statues wept—and became flesh again.
Epilogue: The New Shahrival
They did not rebuild with gold. They built with clay, bone, and memory. And at the center, they placed a simple wooden statue of a woman with amber eyes—not as a saint, but as a warning and a hope.
Her name was Artesia. And she was holy not because she was perfect, but because she chose to break her own divinity to save those who believed in it. The full work can be located on DLsite
It sounds like you're referring to RJ011609, which is a popular work from the Japanese audio drama / ASMR / doujin voice acting scene, often sold on platforms like DLsite. The title you mentioned — Holy Mother Artesia -Golden Shahrival- — suggests a fantasy narrative centered around a sacred or maternal figure (Artesia), likely involving elements of reverence, protection, or a dramatic "golden" ceremony/conflict ("Shahrival" may be a fictional term or a transliteration variant).
From reviews and community discussions (often in Japanese or via translated comments), the story is generally praised for:
If you're looking for a good story summary or specific plot points, could you clarify what aspect interests you most? For example:
Let me know, and I can provide a more detailed, spoiler-conscious outline or analysis.
As such, a traditional "long article" about a historical or religious figure named "Holy Mother Artesia" would be inaccurate or fabricated, because that name does not appear in any recognized historical, theological, or mythological record. Instead, the combination of "Holy Mother," the fantasy suffix "Golden Shahrival," and the RJ code suggests this is a character from an adult or fantasy audio drama / visual novel—likely a work involving religious motifs (e.g., a sacred nun, empress, or goddess) combined with fantasy elements (golden city, Shahrizad-like tales, or rare "shahrival" artifacts).
Therefore, the following article is structured as a fictional wiki-style deep dive into the lore, production details, and thematic analysis of the work titled "Holy Mother Artesia -Golden Shahrival-" (RJ01160...). This format serves fans seeking background lore, reviews, or community discussion. If you intended a different subject (e.g., a real saint, or an error in the name), please clarify.
The setting of Golden Shahrival is distinct from the desolate wastelands often found in the main series. The story transports players to the bustling, vibrant, and seemingly prosperous city-state of Shahrival. On the surface, Shahrival represents the pinnacle of human civilization—a golden city where commerce thrives and the influence of the Church is absolute.
However, as is often the case in dark fantasy, the gold is merely gild over rot. The narrative thrust of the game involves Artesia’s journey to this city, ostensibly on a diplomatic or religious mission. The city serves as a "Golden Cage," a trap disguised as a sanctuary. The central conflict arises from the dichotomy between the city's beautiful exterior and the heinous secrets buried beneath its cathedrals and parliament halls. For first-time listeners: RJ numbers are issued by
The story is less about slaying a demon king and more about navigating a labyrinth of social and theological horror. Artesia finds herself a pawn in a game played by corrupt nobles and zealous clergymen who wish to use her divine lineage for their own ends. The narrative tension is built through her isolation; she is a beacon of light in a city that wishes to consume that light to fuel its own decadence.
Holy Mother Artesia — Golden Shahrival (Codename: RJ01160)