Malig31 Mp2 Vs Mali450 High Quality Direct
| Feature | Mali-450 MP | Mali-G31 MP2 | | :--- | :--- | :--- | | Architecture | Utgard (2007–2014 era) | Valhall (2019+, modern) | | Shader Core Model | Fixed-function + limited unified shaders | Full unified shader model | | API Support | OpenGL ES 2.0, OpenGL ES 1.1 | OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 | | MP Configuration | Up to 8 cores (MP8) | 2 shader cores (MP2) | | Manufacturing Process | 65nm – 28nm (older) | 28nm – 12nm (modern) |
Key takeaway: The G31 is architecturally newer (Valhall) despite having only 2 cores. The 450 is older (Utgard) but can have more cores.
This is where the "high quality" discussion shifts from performance to consistency. malig31 mp2 vs mali450 high quality
Mali-450 is a power hog. Fabricated on larger process nodes (often 28nm), it draws roughly 1.2W to 1.8W under load. In budget phones with plastic chassis, the Mali-450 will throttle (reduce speed) after 5 minutes of gaming due to heat, dropping your FPS to unplayable levels.
Mali-G31 MP2 is built for efficiency. On 12nm or 16nm nodes, it draws only 0.5W to 0.8W. This is a massive difference. It allows the phone to stay cool, meaning consistent performance over 30 minutes of play. For a "high quality" experience, sustained performance matters more than peak FPS. | Feature | Mali-450 MP | Mali-G31 MP2
Winner: G31 MP2 (by a landslide).
Before comparing benchmarks, we need to understand what these names actually mean. Key takeaway: The G31 is architecturally newer (Valhall)
Let’s look at synthetic numbers to remove bias.
GFXBench T-Rex (Offscreen):
Antutu GPU Score (v9):
The Math: The Mali-G31 MP2 is consistently 2.5x to 3x faster than the Mali-450 in raw rasterization.