4 Game Walkthrough | Poor Sakura Vol

Before diving into step-by-step choices, you must grasp the game’s three primary resources. Letting any of these hit zero triggers a premature bad ending.

| Resource | Starting Value | How to Lose | How to Gain | | :--- | :--- | :--- | :--- | | ¥ (Money) | 500 | Rent, food, medical fees | Part-time jobs, gambling, selling items | | Sanity | 70% | Traumatic events, sleep deprivation, bullying | Rest, talking to the florist, medication | | HP (Health) | 80% | Hunger, illness, physical labor | Eating meals, visiting the clinic |

New in Vol 4: The “Karma” meter. Unlike previous games, your moral choices now affect which NPCs trust you. Low Karma (selfish route) gives quick cash but locks you out of the True Ending. Poor Sakura Vol 4 Game Walkthrough


This chapter changes entirely based on your chosen route.

  • Total now: 550 + 150 + 500 + 600 = 1,800¥. Still short 200¥.
  • Last resort: Pawn your jacket (-10% HP from cold, but you get 250¥).
  • Pay the rent. Cutscene triggers – Sakura cries alone. This is normal.
  • This chapter forces the first major branching decision. You will meet two key characters: Yuki (a kind but struggling single mother) and The Broker (a sleazy loan shark). Before diving into step-by-step choices, you must grasp

    Requirements: High stress, low trust with both characters.

    How to achieve (avoid these for good ending): This chapter changes entirely based on your chosen route

    Ending Result: Sakura has a emotional breakdown, loses the new job, and returns to her mother’s house – defeated. The final scene is her staring blankly out a train window. Bittersweet and heavy.