Based on data-mined strings and the modded menu, the debug system is divided into:
Analysis of the game's data structures reveals two distinct forms of debug interaction:
The debug menu in Prototype 2 is not a singular entity but a hierarchy of systems accessible primarily through the game's internal command console. Unlike games that rely on standard engines like Unreal or Unity with established cheat consoles, Prototype 2 runs on Radical’s proprietary "Titanium 2.0" engine.