Quiet Cell 2 - Xordel And Strauzek Collab - 3dc... | 720p |
For the uninitiated, 3DC (often used by collectives like The Third Eye or similar immersive audio groups) isn't just about stereo width. It’s about depth.
Listen to Quiet Cell 2 on a proper monitor system, and you’ll notice the sound staging: Quiet Cell 2 - Xordel and Strauzek Collab - 3DC...
Xordel and Strauzek utilize convolution reverb on foley sounds to place you inside a massive, abandoned server room. The "3D" aspect tricks your brain into sensing height—the hi-hats feel like they are raining down from above your skull. For the uninitiated, 3DC (often used by collectives
Don’t reinvent the wheel. The “Cold Fluorescent” preset gives a harsh, institutional feel. Xordel and Strauzek utilize convolution reverb on foley
In the sprawling universe of underground electronic music, certain collaborations feel less like a meeting of minds and more like a chemical reaction. When Xordel (known for his razor-sharp neurofunk and deep tech textures) links up with Strauzek (the Polish maestro of liquid D&B and ethereal soundscapes), the result isn't just a track—it's a world.
Enter Quiet Cell 2, the latest 3DC (3D Concept) release making waves across the sound design community. If you haven't put your headphones on for this one yet, stop reading and press play. But if you want to know why it sounds so massive, let’s dive into the production breakdown.