When Resident Evil 6 originally launched on PC in March 2013, it was tied to Microsoft's infamous Games for Windows – LIVE (GFWL) platform. This system encrypted save files to a specific Xbox Live profile ID. If you reinstalled Windows or logged into a different GFWL account, your save became useless.
In 2014, Capcom finally released a title update that removed GFWL entirely. Steam users got this patch automatically. However, physical retail discs and standalone downloaders often remained on the older version unless manually updated. Even today, if you install from a DVD without an internet connection, you are still running the GFWL version.
Consequently, there are two distinct save locations for non-Steam users.
If you’re playing Resident Evil 6 on PC but not through Steam—perhaps you have a physical DVD copy from 2013, a DRM-free version from GOG (Galaxy of Games), or another non-Steam distribution—locating your save files can be a headache. Unlike Steam versions that store saves in userdata, non-Steam builds use different folders.
This guide covers every possible save location for Non-Steam versions of RE6, including cracked releases (Skidrow, Codex, Reloaded), retail DVDs, and offline installers.
Locating Resident Evil 6 save files for non-Steam versions requires navigating hidden system folders such as ProgramData or AppData. The critical factor in successful data management is identifying the unique numeric User ID folder generated by the game's internal logic. By adhering to the paths outlined in this paper, users can effectively manage their game progress across system resets or hardware migrations. resident+evil+6+save+game+location+non+steam
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Finding the Resident Evil 6 save game location for non-Steam versions is essential for players looking to back up progress, transfer saves between computers, or install 100% completion files. Because non-Steam versions (such as those from old physical discs or digital distributors like GOG) don't use the standard Steam directory, the files are often tucked away in hidden system folders. The Most Common Non-Steam Save Locations
Depending on your specific version or crack (if applicable), the save data is typically found in one of these three paths. Replace [Your Username] with your actual Windows account name.
The AppData Directory (Most Likely)Most modern non-Steam installers use the local app data folder to store user profiles.
Path: C:\Users\[Your Username]\AppData\Local\Resident Evil 6 When Resident Evil 6 originally launched on PC
How to access: Press Win + R, type %localappdata%, and look for the "Resident Evil 6" or "CAPCOM" folder.
The ProgramData Directory (Hidden)Some versions store data in the global application folder rather than a specific user folder. Path: C:\ProgramData\RE6 or C:\ProgramData\Steam\RLD!
Note: The ProgramData folder is hidden by default. You may need to enable "Show hidden files" in Windows Explorer settings.
The Game Installation FolderOlder or portable versions may keep the save files directly within the folder where the game is installed.
Path: [Installation Drive]:\Resident Evil 6\save or ...\Resident Evil 6\players How to Identify the Correct File If you’re playing Resident Evil 6 on PC
Inside these folders, you are looking for a specific file that contains your progress. For Resident Evil 6, this is almost always named: savedata.bin Why Is the Save Location Different?
Steam versions use the Steam Userdata Folder (ID 221040), which centralizes data for cloud syncing. Non-Steam versions lack this infrastructure and must rely on standard Windows directories or local emulator folders to store the same information. Backing Up and Transferring Saves
To Backup: Copy the savedata.bin file to an external drive or cloud storage.
To Use a Downloaded Save: Paste the new savedata.bin into the location identified above.
Warning: Some non-Steam saves are "profile-locked." If you move a save from one PC to another and it fails to load, you may need a hex editor or a specific save-tool to change the internal ID to match your current system. Troubleshooting "Missing" Save Folders
If you cannot find any of these folders, the game likely hasn't created one yet. Launch the game, play until the first "Pin" checkpoint (the icon appears in the top left), and then exit. This forces the game to generate the directory and the initial save file.