Rx3 File Editor May 2026
VIAVI Solutions
For low-level control, the editor includes a built-in Hex Editor with specific RX3-aware capabilities:
Step 1: Download and Install
Download RX3 Master from trusted modding forums like FIFA Infinity or Soccergaming. Since it is a standalone executable (no installer), simply extract the ZIP to a folder like C:\Modding\RX3Master.
Step 2: Open an RX3 File
Launch the editor. Go to File > Open and navigate to your game’s data folder. For example:
Step 3: Examine the Contents On the left panel, you will see a tree view. A typical kit RX3 might contain: rx3 file editor
Step 4: Export a Texture
Right-click on a texture and select Export. Save it as a PNG (easiest to edit) or DDS (preserves mipmaps). Edit the file in Photoshop (with NVIDIA DDS plugin) or GIMP.
Step 5: Import Your Edited Texture
Click Import, select your modified image. The RX3 Editor will automatically recompress the texture into the game’s native format (usually DXT5 or DXT1).
Step 6: Save Your Changes
Use File > Save (or Save As) to overwrite the original RX3. Always back up the original file first—a corrupted RX3 will crash the game on load. For low-level control, the editor includes a built-in
The RX3 File Editor is an integrated, desktop-class editing tool designed to parse, view, modify, and re-package proprietary .rx3 container files. It bridges the gap between raw hex editing and high-level asset management, allowing users to manipulate compressed binary data without corrupting file headers or checksums.
One common use case: a modder creates a beautiful boot for FIFA 14, but you want it in FIFA 16. RX3 Master includes a "Conversion" tool under the Tools menu.
Editing kits is simple; editing faces is where the RX3 format gets complex. A face RX3 (e.g., face_158023.rx3 for Kylian Mbappé) contains three distinct elements: Step 3: Examine the Contents On the left
To edit a face RX3, you need Blender (free 3D software) plus a plugin called FIFA Blender Tools. You import the RX3 into Blender, sculpt the vertex positions (e.g., making a player look more like their real-life photo), and then export back to RX3.
Warning: Editing face meshes has a steep learning curve and often crashes the game if vertex counts change.
Many users don't realize that RX3 files can hold up to 12 texture slots. For advanced face modding:
Using RX3 Editor, you can copy a texture from Slot 4 of one face to Slot 4 of another, effectively transplanting hairstyles.