Sly Cooper: Thieves in Time is a game that respects its roots while daring to expand its lore. It captures the charm, the humor, and the satisfying stealth-platforming that made the PS2 era so memorable.
For those preserving or replaying PCSA00068, you are preserving a critical piece of PlayStation history. It stands as one of the best platformers on the Vita and a worthy successor to the Cooper name.
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Do you have PCSA00068 in your Vita collection? Are you still waiting for Sly 5? Let us know in the comments below!
Based on the specific code , you are looking for the Sly Cooper: Thieves in Time cover art or "paper" insert specifically for the PlayStation Vita NTSC (North American) release. en.wikipedia.org Item Details Game Title Sly Cooper: Thieves in Time Product ID : PCSA-00068 : NTSC (North America) : PlayStation Vita Resources for Paper Art
If you are looking to download or print a replacement for your case, you can often find high-quality scans on enthusiast sites: The Cover Project Sly Cooper - Thieves in Time -PCSA00068- -NTSC-
: This is the primary community resource for high-resolution, printable game covers. You can search by the PCSA-00068 code to find the exact match.
: A database that often hosts scans of the front, back, and full wrap for various regional releases, including PS Vita titles.
Sly Cooper: Thieves in Time (PCSA00068) is the fourth installment in the stealth-action franchise, specifically the North American (NTSC) version for the PlayStation Vita. 🕹️ Game Overview Stealth / Platformer Release Year: Developer: Sanzaru Games PS Vita (Physical/Digital) 📜 Key Features Time Travel: Explore ancient Japan, the Wild West, and Medieval England. Multiple Characters: Play as Sly’s ancestors with unique abilities. Ancestral Costumes: Unlock suits that grant special powers like slowing time. Cross-Save: Sync progress between your PS3 and PS Vita systems. AR Treasures:
Use the Vita as an "augmented reality" scanner to find secrets. 📁 Technical Details (NTSC) Product ID: North America (Region 1) Approximately 3.3 GB Compatibility: Works on all PS Vita and PlayStation TV models. 💡 Collector's Tip
For information regarding the NTSC version of Sly Cooper: Thieves in Time
(Serial: PCSA00068) for the PlayStation Vita, you can find details across several resources. Game Overview and Features Sly Cooper: Thieves in Time is a game
Narrative: Picking up after Sly 3: Honor Among Thieves, the story follows the Cooper Gang as they travel through time to stop the disappearance of pages from the Thievius Raccoonus.
Gameplay: It is a stealth-action platformer where you can play as Sly, Bentley, Murray, Carmelita Fox, and various Cooper ancestors.
New Mechanics: Introduces specialized costumes for Sly that grant unique abilities, such as reflecting projectiles with armor or slowing time with a pirate suit.
Cross-Platform Support: The game supports Cross-Save and was part of a Cross-Buy promotion, allowing players to share progress between the PS3 and PS Vita versions.
NTSC Region Details: The NTSC-U/C (North American) release occurred on February 5, 2013. Technical Details (PCSA00068)
In the broader scope of the Sly Cooper franchise, Thieves in Time is a bittersweet chapter. It ended on a massive cliffhanger (with Sly trapped in ancient Egypt) that has never been resolved. Sucker Punch has moved on to Ghost of Tsushima, and Sanzaru is now owned by Facebook (Meta) working on VR titles. Do you have PCSA00068 in your Vita collection
Thus, Sly Cooper - Thieves in Time -PCSA00068- -NTSC- represents more than a game code. It is a time capsule. It is the last canonical adventure of the Cooper Gang, preserved on a tiny proprietary cartridge for a doomed handheld. For collectors, having this specific NTSC version ensures the best frame rate, the correct DLC access, and the most stable build outside of Japan.
Playing Thieves in Time on the PCSA00068 cartridge is generally smooth, but not flawless.
In the pantheon of PlayStation mascots, few are as effortlessly cool as Sly Cooper. The suave, cane-wielding raccoon, descendant of a long line of legendary thieves, carved a niche for himself with cel-shaded visuals, jazz-infused soundtracks, and a tight blend of stealth and platforming. By 2013, the franchise had been dormant for nearly a decade since Sly 3: Honor Among Thieves on the PS2. The return came in an unexpected form: Sly Cooper: Thieves in Time, developed by Sanzaru Games rather than original creator Sucker Punch Productions.
For collectors and digital archivists, the game exists in several forms, but one specific identifier holds a unique place in the library: Sly Cooper - Thieves in Time -PCSA00068- -NTSC-. This string of text is the digital fingerprint for the North American PlayStation Vita version of the game. This article dives deep into what that code means, the game’s performance on Sony’s handheld, and why this specific NTSC release matters today.
As of 2025, the PlayStation Vita is a discontinued legacy platform. The PSN store for Vita remains open (as of this writing) but on life support. Here is how to experience this specific NTSC version:
Historically, the PS Vita was praised for its OLED screen (1000 model) and sub-pixel rendering. Sly Cooper: Thieves in Time is a cross-platform title (PS3 and Vita). Sanzaru Games utilized the same engine, scaling it down for the handheld. The result is stunning. Running at a native resolution of 960x544 (the Vita’s native res), the cel-shaded art style translates perfectly. Whereas other ports suffered from muddy textures, Thieves in Time remains crisp. The NTSC version runs at a locked 30 frames per second (with rare dips in heavy particle effects). The vibrant colors of feudal Japan, the Wild West, and prehistoric times pop on the handheld screen.