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Appearance Mod Work - Starbound Change Character

If you don’t want to use admin commands or cheat flags, the Character Creation NPC mod (by user "Quiqk" on the Chucklefish forums) is your best bet. Here’s exactly how it works.

Starbound does not natively allow players to change a character’s species, hair, clothing colors, or body type after character creation. Third-party mods circumvent this limitation using scripted commands, item-based triggers, or database edits. This report explains the technical and gameplay mechanisms behind these mods.

  • Build the UI or command

  • Apply appearance changes

  • Typical fields to set or copy from template:
  • After updating, force the client to refresh avatar visuals. Options:
  • Note: Exact API names differ by Starbound version; consult your game’s Lua API.
  • Persist changes

  • Handle race-specific assets

  • Safety & edge cases

  • All are available on the Steam Workshop or Chucklefish Forums:

    You installed a mod, but nothing happens. Here’s the troubleshooting checklist. starbound change character appearance mod work

    This mod adds a new NPC vendor to the Outpost—specifically, near the teleporter, next to the Terramart Shipping boss. The NPC is labeled "Appearance Alteration Specialist." When you interact with him, he opens the exact same UI as the new game character creator.

  • Customize: The menu shows all racial sliders, hair options, and color palettes. Some modded races (e.g., Avali, Felin) also appear if you have their race mods installed.
  • Confirm: Click "Finish." The game saves your new appearance to the .player file instantly. No need to restart.
  • Pro tip: If the NPC doesn’t spawn, you may need to visit a new outpost instance. Fly to a different star system’s gate, or use /admin then /resetuniverseflags (back up first). If you don’t want to use admin commands

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