Starsector Console Commands Verified Online
After installing the mod correctly:
| Command | Syntax | Verified Effect |
| :--- | :--- | :--- |
| Add Credits | addcredits [x] | Adds x credits. (e.g., addcredits 5000000). Beware: inflation is real in Nexerelin mods. |
| Add All Commodities | addcommodity [id] [x] | (e.g., addcommodity organs 1000). Use list commodities for IDs. |
| Add Weapons | addweapon [id] [x] | (e.g., addweapon tachyon_lance 5). Use list weapons to see IDs. |
| Add Hullmod | addhullmod [id] | Instantly adds a hullmod (e.g., addhullmod hardened_shields). Even rare ones. |
| Starsector Version | Console Commands Mod Version | Verified Working? | |--------------------|-----------------------------|-------------------| | 0.97a-RC11 | 2024 v3.1+ | ✅ Yes | | 0.96a-RC10 | 2023 v3.0 | ✅ Yes | | 0.95.1a-RC6 | 2022 v3.0 | ✅ Yes |
All major modpacks (Nexerelin, Secrets of the Frontier, Tahlan, Diable, etc.) are fully compatible as long as the console mod is loaded after them in mods.json order.
Head over to the official Fractal Softworks Forum or a trusted mod repository (like the Unofficial Starsector Discord) and download the latest version of Console Commands.
Before you type a single word, you need to ensure the mod is installed correctly. Unverified copy-paste jobs from forums often fail because users miss the dependencies.
Requirements (Verified):
Step-by-step installation:
How to open the console: In-game (campaign or combat), press the **key** (tilde/backtick, left of the "1" key). If nothing happens, check your keybindings instarsector-core/data/config/settings.json` or use Ctrl + Backspace.
This report outlines the verified console commands for Starsector
. Note that "Console Commands" is a community-created mod required for these features. Accessing the Console
To open the console interface, ensure the Console Commands mod is installed and active. Hotkey: Press Ctrl + Backspace while in-game. Essential Resource Commands
These commands are used to modify your fleet's current holdings and reputation. AddCredits [amount] Adds the specified number of credits to your account. AddXP [amount] Grants experience points to the player character. AddStoryPoints [amount] Grants a specific number of story points. SetRep [faction] [amount] starsector console commands verified
Changes your reputation with a specific faction (-100 to 100). Fleet and Combat Management
Control fleet status, ship acquisition, and battle conditions. AddShip [ship_id]: Adds a specific hull to your fleet.
AddWeapon [weapon_id] [amount]: Spawns specific weapons into your cargo.
InfiniteAmmo: Toggles infinite ammunition for all ships in a tactical battle.
Repair: Fully repairs all ships in your current fleet and restores combat readiness. Exploration and World Interaction Manage colonies and map visibility.
Reveal: Removes the fog of war from the current star system. After installing the mod correctly:
GoTo [target]: Instantly teleports your fleet to a specific planet, station, or jump point.
DestroyColony: While interacting with a planet, this command uncolonizes the world.
SurveyAll: Automatically completes surveys for every planet in the current system. Debug and Utility
Help: Lists all available commands within the console window.
List [type]: Lists specific IDs for ships, weapons, or wings (e.g., list ships). FindShip [name]: Searches for a ship ID based on its name.
For the most up-to-date compatibility and full command lists, refer to the Fractal Softworks Forum maintained by the modding community. | Command | Syntax | Verified Effect |
For ships, weapons, hullmods, and wings, use:
For factions, use list factions; for commodities, list commodities.