When Call of Juarez: Gunslinger was released, PC game piracy was (and remains) a significant concern. By tying the game to Steam’s robust authentication servers, Techland and Ubisoft made it considerably harder for casual pirates to crack and distribute the game on day one. While no DRM is unbreakable, Steamworks provides a high enough barrier to protect initial sales.
At first glance, forcing a single-player-focused game (the campaign is its main draw) to require Steam seems excessive. However, from a developer and publisher perspective, there are logical reasons: steam is required in order to play call of juarez gunslinger
For players, the downside is obvious: you cannot resell the game, and you must keep the Steam client installed and logged in. When Call of Juarez: Gunslinger was released, PC
From a business perspective, requiring Steam makes perfect sense for publishers like Ubisoft (which published the game in 2013). Here’s why: For players, the downside is obvious: you cannot
Techland, the developer of the game, utilizes Steam to distribute patches and updates. If you own the game, Steam will automatically download necessary updates to ensure the game runs smoothly on modern operating systems. Playing without Steam would mean manually searching for and installing updates, which is not supported for this title.