Recent Sermons

The moon hung low and tepid over a town that had forgotten how to whisper. Streetlamps blinked awake like tired sentinels, and the late autumn air tasted faintly of rain and old paper. At the edge of town, where the pavement surrendered to a narrow lane of cracked cobblestones, a small chapel stood with paint peeling from its cross. People said the chapel had always been there, though no one could remember when the last service had been held.

Derpixon arrived on a night like that, carrying nothing but a satchel, a battered sketchbook, and an odd mixture of hope and mischief. He was not like the town’s folk—too quick with a grin, too given to sudden flights of imagination—but he had an honest face beneath that grin, and when he stopped to set his satchel by the chapel door, a bell inside chimed once, as though waking from a long dream.

The chapel's door was unlocked. Light pooled from a single stained-glass window, fractured into colors that looked more like memories than paint. Inside, pews sagged and dust lay soft on hymnals, but the altar remained intact: a wooden table draped in faded cloth, a brass candleholder, and a small, plain book whose leather had been rubbed smooth by hands long gone. Above all, the mural—half-faded, half-glossed with time—depicted a figure with arms outstretched, standing amid storms and stars. People in the town sometimes called that figure a savior, sometimes a guide, sometimes nothing at all. Derpixon merely called it interesting.

He opened his sketchbook and began to draw.

Drawing was how he listened. Lines were questions; shading was reply. Night after night he returned, adding sketches to sketches: the way the candle flame trembled when someone passed, the slant of moonlight through chipped glass, the improbable curve of the mural's smile. He drew strangers who drifted in—an elderly woman who mended gloves, a boy with a kite that never flew, a tired soldier who hummed half-remembered chords. Each one left a coin on the altar, small offerings of thanks or regret, and the brass candleholder slowly grew an assortment of melted wax like stories layered upon stories.

The townspeople watched him with a mixture of suspicion and secret curiosity. They had tried their own tests of the chapel's meaning: some sang until their voices broke; some left when a draft smelled of oranges; some swore they heard whispers beneath the floorboards. But Derpixon's persistence puzzled them more than his skittish smile. He never asked about doctrine or prizes. He only came to sit and draw.

One stormy evening, when rain hammered the roof and wind argued with windowpanes, a visitor arrived who seemed to have weather stitched into his coat. He moved with the softness of someone who had been practicing patience for many years. His name was Brother Em, though 'brother' was an old courtesy in these parts and Em did not correct it. He carried no satchel and no sketchbook—only an old lantern and eyes that appeared to contain small, private constellations.

"Mind if I sit?" Brother Em asked, though the question was polite charm more than courtesy. Derpixon nodded. They sat together in silence, a pair of odd companions sharing the chapel's single warmth.

"Why do you draw this place?" Brother Em asked after a while, letting the words wait between them like a small offering.

Derpixon tapped his chin. "To see what it becomes when I look at it from different angles," he said simply. "People leave things here, and things here leave something in people. It's a kind of… feedback loop."

Brother Em smiled, as if pleased by that answer alone. "A test, then," he mused. "Not of others, but of yourself."

He told Derpixon stories—quiet ones—about the chapel’s past and the ways it had moved people. Not miracles on grand scales, but small reconciliations: a daughter who forgave a father, a man who returned a lost coin, a woman who dared to speak to her neighbor after years of silence. "Faith," Brother Em said, "isn't always loud. Sometimes it's a thread you follow back through a thicket."

Derpixon listened and drew the stories into his pages—tiny vignettes, little witnesses to ordinary bravery.

Weeks passed. The town's rhythm shifted. The boy with the kite learned to mend his string. The soldier hummed louder and tapped his boots in time. The elderly woman mended more than gloves; she sewed damned grudges into new hems. The chapel's visitors changed subtly: more people sat quietly, more left with pages in their hands—sketches Derpixon had made of them, honest and kindly.

One night, a grief-struck man came through the door, shoulders heavy as winter. He carried a photograph that had lost its corners to time. He set the photograph on the altar and collapsed into a pew, as if the simple act of placing it down had taken more energy than any task should require.

They watched him through the stained glass. The town had learned that watching could be a kind of worship—an act of attention. Derpixon approached slowly and, without a word, opened his sketchbook and began to draw. He sketched the man's hands, the photograph, the curve of his sorrow. He drew until the man's shoulders relaxed and his blinking steadied, until color came back into his face like a shy sunrise.

When he finished, Derpixon handed the sketch to the man. It was, simply, him—seen, captured, made new. The man cried once, quietly, and then he laughed—a small, incredulous sound—and left the chapel with both photograph and sketch clutched to his chest.

Word of such quiet healings traveled not by tacked-up notices but by the softer channels of kitchen chatter and lantern-light gossip. The chapel became a place people came when they didn't know where else to try. Some came to dare the heavens; others to test the kindness of a stranger. The town, brittle and stubborn, began to learn that faith could be a thing you practiced in small steps: returning a trapped cat, forgiving the debt of a cousin, sitting through a rainstorm with an old friend.

One evening, when spring had started to sharpen the edges of things with new green, the mural above the altar seemed to look back more clearly. Its faded smile, beneath the years of grime, showed a crack that caught moonlight like a silver seam. A rumor began: the mural had begun to change. Not in miracles but in moments—an expression softened here, a hand lifted there. Skeptics shrugged; believers smiled. Derpixon, who had been sketching those subtle shifts, found himself at a curious crossroad: some in town wanted proof—tangible, documented proof; others wanted to keep the chapel a quiet refuge.

Brother Em sat with him beneath the mural one sun-sweet afternoon. "What would you do if the mural spoke?" he asked playfully.

Derpixon considered. "I would draw it," he said. "And then I'd listen to what it had to say."

In the weeks that followed, a small petition began to spread, asking the town council to restore the chapel, to polish the mural until it shone like a new coin. The petition argued that a renewed chapel might attract visitors, bring trade, bring purpose. Another group insisted that too much attention would ruin the intimacy that had allowed people to mend themselves there.

The town needed to decide. They convened in the hall where decisions were made about plowshares and harvest festivals. Voices rose and fell in rhythms as old as worry. Some accused others of superstition; some accused others of greed. Derpixon watched, fingers stained with charcoal and heart curious.

When an old farmer stood up to speak, his voice was thin but steady. He told the council a small story about his wife—how she had lingered in life not because of an answer but because someone had offered her soup and a chair and listened. "We don't need marble and brass," he said. "We need a place where people can come to be seen. We need to give this chapel a chance to keep doing that."

The council voted for a gentle restoration: a coat of paint, new glass for the broken panes, a renewed roof, but no bright plaques, no grand unveiling. "Keep it for the town," the mayor said simply.

On the day they worked, the town came together like a single organism—nails and ladders, paintbrushes and hands. Derpixon mixed paint with a careful, comic solemnity, stumbling occasionally but laughing when he did. Brother Em tended to the altar, sweeping the dust into neat little spirals and arranging the coins and melted wax like relics.

As the chapel was restored, something like a quiet test took place. It wasn't imposed from above; it was practiced in the small, daily choices each person made. Would they keep the chapel open to everyone? Would they let it remain a place of messy, human conversations, or turn it into something tidy and tourist-ready?

The test was answered by the way they treated the people who came afterward. They welcomed the grieving man who returned with the photograph; they sat with the boy whose kite now soared not because the wind was kinder but because he had learned to let go. They listened to the soldier’s songs and hummed along. When the mural brightened, it brightened because it reflected them: a mosaic of ordinary, patient acts.

Derpixon, too, passed his own test. He could have left once the chapel was fixed, once his curiosity had been sated. Instead he stayed, sketchbook open like an offering. He learned to teach: how to see the angle of a mouth that needed forgiveness, how to hold a charcoal stick steady for a trembling hand. He learned that drawing was not only seeing but showing—helping people recognize themselves from a kinder vantage point.

On the first warm night after the restoration, the chapel held a small gathering—no fanfare, no banners—just a circle of chairs and a table of simple bread. They lit the brass candleholder, and its flame made small maps of shadow on the walls. Brother Em stood and read nothing; instead he told a story of travel and loss and the odd kindnesses that keep people walking. People listened because they had learned to listen to each other.

When it was over, they stepped out into the street that smelled of wet earth and new leaves. The moon was thin but honest, and the mural's smile seemed to hold both rain and sunlight at once. Derpixon lingered in the doorway, the chapel's warmth at his back. Brother Em joined him.

"You passed it," Brother Em said softly.

Derpixon looked at him, then at the town, at the people who had taught him the value of simple, steady things. "Maybe we all did," he replied.

They did not discover any dramatic revelations that night. No lightning-splitting voice, no sudden cures. Instead there was a continued series of small, unremarkable kindnesses—a neighbor bringing soup, a whispered apology patched into a relationship, a child running a hand along the mural as if reading braille. Faith, the town learned, was less a single test than a practice: a habit of noticing and choosing to act on what one noticed.

Years later, when people passed the chapel, they often saw a sketch pinned to the bulletin board. It was Derpixon's drawing of the town—not a postcard but a living thing, full of crooked roofs and laughing children and the little way the light hit the bell tower at dawn. Beneath it someone had handwritten a line: "The test is small: be kind."

Derpixon added new pages to his book until the edges were soft, and though he grew older and his grin deepened into something gentler, his habit did not change. He continued to draw, to teach, to listen. The chapel remained neither miracle nor relic—only a house of ordinary courage and practice where people were allowed, ever so often, to pass a test of faith and find that the result was not a triumphant proof but a renewed willingness to try again.

And in the quiet hours when the town slept and the painterly moon watched, the chapel's single light burned on—a small, stubborn answer to the question the world always asks: will you notice, and when you notice, what will you do?

An essay on the animated short " Test of Faith " by the artist

typically explores its subversion of religious imagery and its blend of high-quality animation with adult-oriented storytelling. Background and Context

The short, released by the popular independent animator Derpixon, follows a character who undergoes a spiritual trial. While Derpixon is primarily known for adult content, "Test of Faith" stands out in their portfolio for its professional-grade production values and its creative take on the "temptation of the saint" trope. Core Themes for an Essay

If you are writing an essay on this piece, consider focusing on these three central pillars:

Subversion of Iconography: The short heavily utilizes traditional religious motifs—altars, stained glass, and divine light—but recontextualizes them through a lens of carnal temptation. An essay could analyze how the setting contrasts the character's internal struggle with the sanctity of the environment.

Narrative Pacing and "The Reveal": Like many of Derpixon's works (such as Stuffy Bunny or Fisticuffs), "Test of Faith" relies on a slow build-up. You can discuss how the animation uses silence, lighting, and character expressions to build tension before the climax of the trial.

Independent Animation Production: From a technical standpoint, the essay can highlight the fluidity of the movement and the detailed background art. It serves as a prime example of how independent creators on platforms like Newgrounds and Twitter (X) can achieve a level of quality that rivals mainstream studios, even when working within niche genres. Structural Suggestion

Introduction: Define the "trial" or "test" as a common literary theme and introduce how Derpixon adapts this to their specific style. Body Paragraphs:

Analyze the visual storytelling (the transition from cold, stone environments to warm, suggestive lighting).

Discuss the character design and how it influences the audience's perception of the "test."

Conclusion: Reflect on why the short resonated with the online community, specifically noting the balance between its explicit nature and its genuine artistic merit.

Note: Test Of Faith is an adult animated short. This post discusses it from an artistic and narrative perspective, acknowledging its mature content without explicit detail.


At its core, Test Of Faith is deceptively simple. The film features a classic fantasy trope: the holy Paladin or Cleric—a warrior bound by oaths of chastity, devotion, and divine law. However, unlike traditional narratives where the hero fights a physical monster, the antagonist here is intangible: desire.

The story follows a male cleric who finds himself in a liminal, ethereal space. He is confronted by a demonic or fey entity—a classic Derpixon archetype: mischievous, omniscient, and overwhelmingly seductive. This entity does not wield a sword or cast a fireball. Instead, she proposes a test. The rules are ancient and familiar: resist temptation, uphold your sacred vow, and you may return to your order. Succumb, and you are damned.

The genius of Derpixon’s narrative is that there is no violence. The "battle" is waged entirely through eye contact, proximity, and psychological erosion. The entity does not force herself upon the cleric; she invites him to fall, using logic, wit, and supernatural allure to dismantle his faith piece by piece.

Derpixon employs a masterful use of dichotomy. The cleric is rendered in heavy, angular armor—golds, silvers, and deep blues that suggest rigidity and order. His posture is stiff, his jaw clenched. He is a fortress.

Conversely, the temptress is all curves and fluid lines. Her palette is composed of deep purples, glowing pinks, and shadows that move like liquid silk. Where the cleric is opaque, she is translucent. Where he is slow and deliberate, she is fast and unpredictable. This visual language tells the audience everything: Order vs. Chaos, Denial vs. Acceptance, Rigidity vs. Fluidity.