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Uopilot Script Commands [2025]

Variables allow your script to "remember" information. In UOPilot, variables do not need to be declared before use; you simply assign them a value.


If you need a specific automation example (mining, combat macro, bank sorting, etc.), tell me your exact use case and I'll provide a tailored uopilot script.

🤖 Master Your Macros: Essential UoPilot Script Commands Are you looking to automate your gameplay or repetitive tasks? UoPilot is a powerful, lightweight scripting tool that can save you hours of manual clicking. Whether you're a beginner or looking to refine your scripts, here are the core commands you need to know. 📍 Core Movement & Interaction

left [x y] / right [x y]: Simulates a left or right mouse click at specific screen coordinates.

move [x y]: Moves the cursor to the target location without clicking.

double_left [x y]: Performs a double-click—essential for opening containers or interacting with NPCs. ⏳ Timing is Everything

wait [time]: The most important command for stability. By default, it uses milliseconds (e.g., wait 500 for 0.5s), but you can also use wait 5s or wait 1m for longer pauses. 🔢 Working with Variables

set #name [value]: Creates a numerical variable (e.g., set #count 10).

set $name [string]: Creates a text-based variable (e.g., set $status busy).

set %array[index] [value]: Uses arrays for more complex data management. 🧠 Logic & Conditions

if [value1] [operation] [value2]: Executes code only if a condition is met (e.g., if hits < 45). uopilot script commands

if_not [condition]: The inverse logic, useful for checking if a window is closed or a resource is empty.

if lastmsg [text]: A game-changer for MMORPGs—this checks for specific server messages like "You are too heavy" or "Success". 💡 Pro Tips:

Comment your code: Use // to explain what each line does. It makes debugging much easier later!

Screen Percentages: Some versions allow coordinates in percentages, ensuring your script works even if you change screen resolutions.

Safety First: Always test new scripts in a safe environment to avoid accidental clicks or unintended loops.

Ready to dive deeper? Check out the full documentation at UoKit.com or browse the UoPilot Script Manual on GitHub. Happy Scripting! 🛠️ UoPilot - UoKit.com

The screen glowed a steady, clinical blue as Elias sat before the console of the Great Excavator. Below him, the automated mining rig hummed, waiting for its next set of instructions to tear into the silicon-rich veins of the asteroid.

He didn’t use complex neural links or high-level AI. Elias was a purist. He relied on UOPilot, an ancient but reliable scripting engine from the old Earth days. To him, the asteroid wasn't just rock; it was a series of coordinates and pixel-perfect triggers.

"Alright, let’s get to work," he whispered, his fingers flying across the keyboard to draft the logic.

// Sector 7 Excavation Script :start findcolor 450 300 850 600 (255) %ore 2 // Look for the red-tinted hematite if %ore > 0 move %ore[1][1] %ore[1][2] kleft %ore[1][1] %ore[1][2] // Command the plasma drill to strike wait 2s else msg Ore depleted. Moving to next vein. goto scan_next end_if goto start Use code with caution. Copied to clipboard Variables allow your script to "remember" information

As he pressed F9, the script sprang to life. On his monitors, he watched the virtual cursor snap to a shimmering red cluster on the sensor feed. The massive mechanical arm of the rig mimicked the command, slamming a drill into the rock with a rhythmic thud-thud-thud that vibrated through the hull of his station.

For hours, the loop held steady. findcolor, move, kleft. It was a mechanical ballet. Elias leaned back, sipping lukewarm coffee, watching the wait timers tick down in the status bar.

But then, the sensor feed flickered. A strange, pulsating violet light appeared where the red ore should have been. The script paused, its logic frozen by the unexpected hue.

"What are you?" Elias muttered. He quickly edited the script on the fly, adding a new condition to investigate the anomaly.

:investigate findcolor 0 0 1920 1080 (16711935) %anomaly 1 // Search for the violet pulse if %anomaly > 0 double_kleft %anomaly[1][1] %anomaly[1][2] // Gentle tap for sample log Detected unknown material at %anomaly[1][1], %anomaly[1][2] end_if Use code with caution. Copied to clipboard

The drill tapped the violet crystal. Suddenly, the station’s alarms wailed. The "pixel" the script had found wasn't just a color; it was a signal. The violet light expanded, reflecting across the entire screen.

The UOPilot log window began to scroll at light-speed:Error: Coordinate system overflow.Error: Target is moving.

Elias realized with a chill that the asteroid wasn't a rock—it was a shell. And his script had just sent the "strike" command to something that was now waking up. He reached for the Stop button, but the screen stayed locked in a loop, the kleft command repeating faster than the hardware could handle.

The last thing he saw before the power cut out was the script's final, desperate line in the log:Script finished successfully. Target neutralized?

Here’s a solid, technical write-up on Uopilot script commands — structured for clarity, usefulness, and reference. If you need a specific automation example (mining,


Before diving into commands, understand the basics:

Example of a minimal script:

// My first UOPilot script
WAIT 1000
SEND "Hello World"

Now, let’s explore the core commands.


These commands simulate player interaction with the game world.

| Command | Syntax | Description | |---------|--------|-------------| | WinActivate | WinActivate Title | Brings window to foreground | | WinWait | WinWait Title | Waits for window to exist | | WinGetPos | WinGetPos Title, VarX, VarY | Gets window position | | WinMove | WinMove Title, X, Y | Moves window |

Extend your script beyond window automation.

| Command | Syntax | Description | |---------|--------|-------------| | RUN | RUN "program.exe" | Launches an executable. | | RUNWAIT | RUNWAIT "program.exe" | Launches and waits for it to close. | | FILEWRITE | FILEWRITE "path.txt", $data | Writes text to a file. | | FILEREAD | FILEREAD $Var, "path.txt" | Reads file content into a variable. | | CLIPBOARD | CLIPBOARD $Var | Copies text to or from clipboard (depending on context). | | BEEP | BEEP | Makes a sound. Good for alerts. |

Logging example: Write timestamped clicks to a log file.

FILEWRITE "log.txt", "Clicked at 500,500"

Reads a value from the game's memory address.

readmem $Address %myHealth

Note: Finding memory addresses requires using tools like Cheat Engine alongside UOPilot.

Without logic commands, a script is just a linear list of tasks. Logic allows the bot to make decisions.