Xukmi+fx+shaders Online
Most standard Reshade shaders (like MXAO, bloom, or color grading) are "screen space." They look at the 2D image on your screen and guess the depth.
Xukmi's shaders (specifically his famous RTGI ports like RTGI by Pascal Gilcher or his own variations) go a step further. They utilize Ray Tracing calculations on the depth buffer to simulate global illumination. xukmi+fx+shaders
This is the crown jewel. Instead of a uniform blur, this shader performs a Gaussian blur based on pixel luminance. Bright areas bleed into dark areas naturally. Best used for: Night driving in retro racing games or muzzle flash effects in 2D shooters. Most standard Reshade shaders (like MXAO, bloom, or
Note: If this feature appears in a software log, it indicates that the system successfully initialized the shader compiler wrapper (xukmi) and loaded the associated effect libraries (fx+shaders). This is the crown jewel

